What's new
  • Visit Rebornbuddy
  • Visit Resources
  • Visit API Documentation
  • Visit Downloads
  • Visit Portal
  • Visit Panda Profiles
  • Visit LLamamMagic

Pylon bug

gillious

New Member
Joined
Jan 6, 2011
Messages
12
Reaction score
0
Using HOTA barb build, I've noticed sometimes the bot will want to grab a pylon but is blocked by mobs that it is trying to kill and you will get the following error:

[Trinity 2.13.38] Error in HandleTarget: System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Trinity.HandleTarget() in d:\DB\Plugins\Trinity\Combat\HandleTarget.cs:line 85


The bot will then just stand there for 3-5 seconds confused and angry at life, then it will resume combat but ignore that pylon even when the mobs are killed.
 
Still getting this issue with Trinity 2.13.42, it's such a shame because the bot is skipping so many good pylon's and always risks dying when it stands there for several seconds doing nothing whilst it try's to get to the pylon.

I have also tried turning off 'Give higher priority to shrines' to see if this would help, hoping it would kill the mobs then grab the pylon afterwards but the error still happens.
 
Back
Top