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hpark62

New Member
Joined
Mar 23, 2014
Messages
81
Code:
<Profile>
  <Name>Adventurer - Bounties</Name>
  <KillMonsters>True</KillMonsters>
  <PickupLoot>True</PickupLoot>
  <GameParams act="OpenWorld" searchForPublicGame="True" />
  <TargetBlacklists>
    <!--All Cursed Chests and Shrines-->
    <TargetBlacklist actorId="364559"/>
    <TargetBlacklist actorId="364601"/>
    <TargetBlacklist actorId="365097"/>
    <TargetBlacklist actorId="365718"/>
    <TargetBlacklist actorId="365746"/>
    <TargetBlacklist actorId="368169"/>
    <TargetBlacklist actorId="369539"/>
    <TargetBlacklist actorId="370696"/>
    <TargetBlacklist actorId="374353"/>
    <TargetBlacklist actorId="374355"/>
    <TargetBlacklist actorId="374356"/>
    <TargetBlacklist actorId="374391"/>
    <TargetBlacklist actorId="376511"/>

    <!--Tomb of Sardar - Locked Door-->
    <TargetBlacklist actorId="153836"/>

    <!--The True Son of the Wolf - Unattackable NPCs-->
    <TargetBlacklist actorId="356218"/>
    <TargetBlacklist actorId="356219"/>
    <TargetBlacklist actorId="336711"/>

    <!--Guarded Gizmo and Pingers-->
    <TargetBlacklist actorId="435630"/>
    <TargetBlacklist actorId="434971"/>

    <TargetBlacklist actorId="430733"/>
    <TargetBlacklist actorId="432259"/>
    <TargetBlacklist actorId="434366"/>
    <TargetBlacklist actorId="432770"/>
    <TargetBlacklist actorId="433051"/>
    <TargetBlacklist actorId="432331"/>
    <TargetBlacklist actorId="432885"/>
    <TargetBlacklist actorId="433184"/>
    <TargetBlacklist actorId="433295"/>
    <TargetBlacklist actorId="433385"/>
    <TargetBlacklist actorId="433402"/>
    <TargetBlacklist actorId="433124"/>
    <TargetBlacklist actorId="433246"/>
    <TargetBlacklist actorId="433316"/>

    <!--ActorId: 301177, Type: Gizmo, Name: x1_PandExt_Time_Activator-81064, Distance2d: 18.63588, CollisionRadius: 15.18807, MinimapActive: 0, MinimapIconOverride: -1, MinimapDisableArrow: 0-->
    <TargetBlacklist actorId="301177"/>

    <!--ActorId: 227305, Type: Gizmo, Name: Lore_Inarius_Corrupt-55475, Distance2d: 9.442262, CollisionRadius: 11.92656, MinimapActive: 0, MinimapIconOverride: -1, MinimapDisableArrow: 0-->
    <TargetBlacklist actorId="227305"/>
    <TargetBlacklist actorId="81068"/>
    <TargetBlacklist actorId="354407"/>
    <TargetBlacklist actorId="153419"/>
    
    <TargetBlacklist actorId="306536"/>
    <TargetBlacklist actorId="3892"/>
    <TargetBlacklist actorId="190236"/>
    <TargetBlacklist actorId="220636"/>
    <TargetBlacklist actorId="185391"/>
  </TargetBlacklists>

  <Order>
    <ToggleTargeting questId="1" combat="True" looting="True" />
    <Bounties/>

    <If condition="not (Me.IsInTown)">
      <TakeWaypoint waypointNumber="0" />
    </If>
    <WaitTimer questId="1" waitTime="3000" />
    <LeaveGame reason="Done"/>
    <LoadProfile profile="Bounties.xml" />
  </Order>
</Profile>

So this is what we can use for public bounties, but it seems that the bot selects tag incorrectly, and join games where people do their rifts. Is there a way for us to force select bounties instead of rift or grifts? Thanks!
 
When bot running town-run and at the same time the other players try to kill boss, when they ask agree, my bot just didn't cancel that and do own business. That's why bot banned before complete every Acts. How can i solve this problem?
 
Last edited:
Code:
<Profile>
  <Name>Adventurer - Bounties</Name>
  <KillMonsters>True</KillMonsters>
  <PickupLoot>True</PickupLoot>
  <GameParams act="OpenWorld" searchForPublicGame="True" />
  <TargetBlacklists>
    <!--All Cursed Chests and Shrines-->
    <TargetBlacklist actorId="364559"/>
    <TargetBlacklist actorId="364601"/>
    <TargetBlacklist actorId="365097"/>
    <TargetBlacklist actorId="365718"/>
    <TargetBlacklist actorId="365746"/>
    <TargetBlacklist actorId="368169"/>
    <TargetBlacklist actorId="369539"/>
    <TargetBlacklist actorId="370696"/>
    <TargetBlacklist actorId="374353"/>
    <TargetBlacklist actorId="374355"/>
    <TargetBlacklist actorId="374356"/>
    <TargetBlacklist actorId="374391"/>
    <TargetBlacklist actorId="376511"/>

    <!--Tomb of Sardar - Locked Door-->
    <TargetBlacklist actorId="153836"/>

    <!--The True Son of the Wolf - Unattackable NPCs-->
    <TargetBlacklist actorId="356218"/>
    <TargetBlacklist actorId="356219"/>
    <TargetBlacklist actorId="336711"/>

    <!--Guarded Gizmo and Pingers-->
    <TargetBlacklist actorId="435630"/>
    <TargetBlacklist actorId="434971"/>

    <TargetBlacklist actorId="430733"/>
    <TargetBlacklist actorId="432259"/>
    <TargetBlacklist actorId="434366"/>
    <TargetBlacklist actorId="432770"/>
    <TargetBlacklist actorId="433051"/>
    <TargetBlacklist actorId="432331"/>
    <TargetBlacklist actorId="432885"/>
    <TargetBlacklist actorId="433184"/>
    <TargetBlacklist actorId="433295"/>
    <TargetBlacklist actorId="433385"/>
    <TargetBlacklist actorId="433402"/>
    <TargetBlacklist actorId="433124"/>
    <TargetBlacklist actorId="433246"/>
    <TargetBlacklist actorId="433316"/>

    <!--ActorId: 301177, Type: Gizmo, Name: x1_PandExt_Time_Activator-81064, Distance2d: 18.63588, CollisionRadius: 15.18807, MinimapActive: 0, MinimapIconOverride: -1, MinimapDisableArrow: 0-->
    <TargetBlacklist actorId="301177"/>

    <!--ActorId: 227305, Type: Gizmo, Name: Lore_Inarius_Corrupt-55475, Distance2d: 9.442262, CollisionRadius: 11.92656, MinimapActive: 0, MinimapIconOverride: -1, MinimapDisableArrow: 0-->
    <TargetBlacklist actorId="227305"/>
    <TargetBlacklist actorId="81068"/>
    <TargetBlacklist actorId="354407"/>
    <TargetBlacklist actorId="153419"/>
    
    <TargetBlacklist actorId="306536"/>
    <TargetBlacklist actorId="3892"/>
    <TargetBlacklist actorId="190236"/>
    <TargetBlacklist actorId="220636"/>
    <TargetBlacklist actorId="185391"/>
  </TargetBlacklists>

  <Order>
    <ToggleTargeting questId="1" combat="True" looting="True" />
    <Bounties/>

    <If condition="not (Me.IsInTown)">
      <TakeWaypoint waypointNumber="0" />
    </If>
    <WaitTimer questId="1" waitTime="3000" />
    <LeaveGame reason="Done"/>
    <LoadProfile profile="Bounties.xml" />
  </Order>
</Profile>

So this is what we can use for public bounties, but it seems that the bot selects tag incorrectly, and join games where people do their rifts. Is there a way for us to force select bounties instead of rift or grifts? Thanks!

This is currently happening to me as well, has anyone found a solution?
 
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