Code:
<Profile>
<Name>Adventurer - Bounties</Name>
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<GameParams act="OpenWorld" searchForPublicGame="True" />
<TargetBlacklists>
<!--All Cursed Chests and Shrines-->
<TargetBlacklist actorId="364559"/>
<TargetBlacklist actorId="364601"/>
<TargetBlacklist actorId="365097"/>
<TargetBlacklist actorId="365718"/>
<TargetBlacklist actorId="365746"/>
<TargetBlacklist actorId="368169"/>
<TargetBlacklist actorId="369539"/>
<TargetBlacklist actorId="370696"/>
<TargetBlacklist actorId="374353"/>
<TargetBlacklist actorId="374355"/>
<TargetBlacklist actorId="374356"/>
<TargetBlacklist actorId="374391"/>
<TargetBlacklist actorId="376511"/>
<!--Tomb of Sardar - Locked Door-->
<TargetBlacklist actorId="153836"/>
<!--The True Son of the Wolf - Unattackable NPCs-->
<TargetBlacklist actorId="356218"/>
<TargetBlacklist actorId="356219"/>
<TargetBlacklist actorId="336711"/>
<!--Guarded Gizmo and Pingers-->
<TargetBlacklist actorId="435630"/>
<TargetBlacklist actorId="434971"/>
<TargetBlacklist actorId="430733"/>
<TargetBlacklist actorId="432259"/>
<TargetBlacklist actorId="434366"/>
<TargetBlacklist actorId="432770"/>
<TargetBlacklist actorId="433051"/>
<TargetBlacklist actorId="432331"/>
<TargetBlacklist actorId="432885"/>
<TargetBlacklist actorId="433184"/>
<TargetBlacklist actorId="433295"/>
<TargetBlacklist actorId="433385"/>
<TargetBlacklist actorId="433402"/>
<TargetBlacklist actorId="433124"/>
<TargetBlacklist actorId="433246"/>
<TargetBlacklist actorId="433316"/>
<!--ActorId: 301177, Type: Gizmo, Name: x1_PandExt_Time_Activator-81064, Distance2d: 18.63588, CollisionRadius: 15.18807, MinimapActive: 0, MinimapIconOverride: -1, MinimapDisableArrow: 0-->
<TargetBlacklist actorId="301177"/>
<!--ActorId: 227305, Type: Gizmo, Name: Lore_Inarius_Corrupt-55475, Distance2d: 9.442262, CollisionRadius: 11.92656, MinimapActive: 0, MinimapIconOverride: -1, MinimapDisableArrow: 0-->
<TargetBlacklist actorId="227305"/>
<TargetBlacklist actorId="81068"/>
<TargetBlacklist actorId="354407"/>
<TargetBlacklist actorId="153419"/>
<TargetBlacklist actorId="306536"/>
<TargetBlacklist actorId="3892"/>
<TargetBlacklist actorId="190236"/>
<TargetBlacklist actorId="220636"/>
<TargetBlacklist actorId="185391"/>
</TargetBlacklists>
<Order>
<ToggleTargeting questId="1" combat="True" looting="True" />
<Bounties/>
<If condition="not (Me.IsInTown)">
<TakeWaypoint waypointNumber="0" />
</If>
<WaitTimer questId="1" waitTime="3000" />
<LeaveGame reason="Done"/>
<LoadProfile profile="Bounties.xml" />
</Order>
</Profile>
So this is what we can use for public bounties, but it seems that the bot selects tag incorrectly, and join games where people do their rifts. Is there a way for us to force select bounties instead of rift or grifts? Thanks!