Thank you very much mateOldRoutine uses the MaxMeleeRange setting to determine the distance for fighting Proximity Shield mobs. So set your MaxMeleeRange to like 10, even when playing a ranged character.
OldRoutine uses the MaxMeleeRange setting to determine the distance for fighting Proximity Shield mobs. So set your MaxMeleeRange to like 10, even when playing a ranged character.
Thank you very much mate
that makes sense,my melee range was 34 -_-.Is this same for totems that prevent mobs to die?
I think this should be overriden by a flat int... i some of the custom routines I made I forced a max 10 distance for prox shield, so it doesn't take care of the settings.
for Vaal Totems it's another thing, it should "prioritize" them as best target
I think this should be overriden by a flat int... i some of the custom routines I made I forced a max 10 distance for prox shield, so it doesn't take care of the settings.
for Vaal Totems it's another thing, it should "prioritize" them as best target