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Problems

scoboose

New Member
Joined
Feb 11, 2010
Messages
99
I have had no problems with HB until today. I stopped HB and recalled to train my skills. After training i went back to where i was and clicked start but my character would not move it was stuck resting. I restarted wow and HB and started it up again but it did the same thing again. I decided to try a new CC but it did the same as well. I then deleted HB and downloaded it again for a clean install with the default classes i also re downloaded the profile i was using just encase that was corrupt. My character moves now but now when i reach my max soul shards he stops moving and just rests. I then installed a WoW plug in that would manage his soul shards and then HB started to work again. But now HB wont ever rest it will continue to pull mobs without resting when it needs to be. I have also tried the older version of HB i had previously but it still has all the same issues.

Any help would be very appreciated.

Thank you,
Scoboose
 

Attachments

Last edited:
Please delete your WoW cache folder, restart your computer and check your language-setting in windows.

Let us know if it helped
 
Please delete your WoW cache folder, restart your computer and check your language-setting in windows.

Let us know if it helped

Deleting my cache folder did not help nor did restarting and i am on a English windows
 
well i seem to have got it fixed, i had to edit the default warlock CC. Under rest and buffs i commented out the part where it would rest if (soulShardCount > maxShards) that seemed silly to me. and then i added the flowing

if (Me.HealthPercent < 70 |
Me.ManaPercent < 55)
{
return true;
}

if (soulShardCount > maxShards)
{
DeleteShard();
}

I know nothing about C# but it seems to have fixed my problem and i hope my research can help others and the default warlock CC can be updated to knot have this problem
 
well i seem to have got it fixed, i had to edit the default warlock CC. Under rest and buffs i commented out the part where it would rest if (soulShardCount > maxShards) that seemed silly to me. and then i added the flowing

if (Me.HealthPercent < 70 |
Me.ManaPercent < 55)
{
return true;
}

if (soulShardCount > maxShards)
{
DeleteShard();
}

I know nothing about C# but it seems to have fixed my problem and i hope my research can help others and the default warlock CC can be updated to knot have this problem

cool, good job. i hope search function finds this for warlocks

lets help the search box:

warlock shards too many rest resting error
 
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