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Problems with "mission statement" quest

Quake

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I am having an issue with a certain quest "mission statement" this quest, unlike a normal quest is not "accepted" but u simply click "complete quest" to complete it. How do i integrate this into a HB profile?

If i use
<TURNIN my in quest that have dont ?I like something error the with questbot stops It QuestName... p log.<>TurnIn QuestName, it says "that quest is not in my quest log

If i use
PickUp QuestName, it picks up the quest - thereby completing it... and keeps on repeatedly trying to pick it up again... i think it expects it to appear in the quest log.

What command do i need to use in my profile to deal with this pesky quest?
 
Last edited:
I have fixed it on my end.

try this:

PHP:
		<PickUp QuestName="There's Something Going On In Those Caves" QuestId="11694" GiverName="Bixie Wrenchshanker" GiverId="25705" />
			<If Condition="((HasQuest(11694)) &amp;&amp; (!IsQuestCompleted(11694)))" >
				<CustomBehavior File="InteractWith" QuestId="11694" ObjectType="NPC" MobId="25809" NumOfTimes="1" CollectionDistance="50" X="3194.392" Y="5282.065" Z="47.90903" />
				<CustomBehavior File="RunMacro" Macro="/click GossipTitleButton1" NumOfTimes="1" WaitTime="1000" />
				<CustomBehavior File="RunMacro" Macro="/click QuestFrameCompleteQuestButton" NumOfTimes="1" WaitTime="1000" />
				<RunTo QuestId="11694" X="4353.974" Y="4262.074" Z="98.46786" />
				<UseItem QuestName="There's Something Going On In Those Caves" QuestId="11694" ItemId="34915" ItemName="Bixie's Inhibiting Powder" X="4353.974" Y="4262.074" Z="98.46786" />
			</If>
		<TurnIn QuestName="There's Something Going On In Those Caves" QuestId="11694" TurnInName="Bixie Wrenchshanker" TurnInId="25705" />

I had to piggy back it off of another quest, because i couldn't find a "go to the DEHTA guys" quest
 
ok, so if im reading the code right, ur telling ur bot to pickup some unrelated quest, run to the cenarion NPC, click on him, click complete mission statement, then go do the cave quest and turn it in?
Thats real clever =)
 
ok, so if im reading the code right, ur telling ur bot to pickup some unrelated quest, run to the cenarion NPC, click on him, click complete mission statement, then go do the cave quest and turn it in?
Thats real clever =)

yes

if we had *other* code available... i would do:

If quest is available
interactwith (or basicinteractwith)
runmacro
runmacro
 
Thanks for the help kick, I tried to run your code, but HB kept saying there was a syntax error in the first line... anyway I figured out how to do that quest by itself, no piggy-backing required ^^

PHP:
<CustomBehavior File="BasicInteractWith" QuestId="0" NpcID="25809" /> 
<CustomBehavior File="WaitTimer" WaitTime="1000"/> 
<CustomBehavior File="RunMacro" Macro="/click GossipTitleButton1" NumOfTimes="1" WaitTime="1000" />
<CustomBehavior File="RunMacro" Macro="/click QuestFrameCompleteQuestButton" NumOfTimes="1" WaitTime="1000" />
 
delete questid from biw

and the "gossiptitlebutton1" is the first "option" so if your quest is option 2 or 3, change 1 to one of those
 
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