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Problems with Istance Buddy

Brainzord

New Member
Joined
Aug 29, 2011
Messages
9
Hi all, i am botting with a lvl 70-75 hunter the BC heroic and the normal wotlk istances..i noticed that if i left the bot work in lots of cases it will just kill some mobs and then, also if the tank is stationary, it will run ahead the istance aggroing all mobs and ofc dying after few seconds :/ most of times bots doesn't resurrect either..some of u has the same problems? Should i download some specific plugins..or something?

thx
 
make a new Hb installation from scratch and try to use Hb with all the plugins disabled(except the default one)

also disable all your wow addons(if any)
and reset your wow keybindings on default

if you still got problems post a fresh log
 
now seems to work fine..really thx for advices,
i haven't make a new installation..i just disable all add-ons, and resected all keybindings.

I think works also with buddy plugins > works with: Anti Drown, Auto Equip 2, Bug Submitter, Refreshement Detection, Talented and Tidy Bags 3.

Thx another time ;) really appreciated
 
at that time can you see anything weird on your nav log tab?
 
think it would be easier to list the positive things about IB atm haha

On topic: seen this happen to me often, well the Running ahead of tank thing Drak'thorin keep (or how ever you spell it is a good one for this)i worked out the problem throughout the whole dungeon (starts right before the first boss) the Bot will target mobs that are on that walkway just before the last boss ( there are 4 AOE packs and 2 solo mobs) best description of the location i can give atm (at work) anyway like i said the Bot is targeting these mobs right from the first boss onwards...and it runs to attack them even though they are A LONG way away to the human eye anyway, still not sure why this happens as i thought IB Forced your toon to target tanks target, but once it gets one of these targets it ignore's everything and runs for it.
 
at that time can you see anything weird on your nav log tab?

this is what happens when toon dies..

[17.20.13:787] Cleared POI - Reason Player Died
[17.20.13:787] Cleared POI
[17.24.46:865] Styx.InvalidObjectPointerException: Cannot read a descriptor on an invalid object.
at Styx.WoWInternals.WoWObjects.WoWObject.GetStorageField[T](UInt32 field)
at Styx.WoWInternals.WoWObjects.WoWObject.GetStorageFieldByOffsetIndex[T](Int32 offsetIndex)
at Styx.WoWInternals.WoWObjects.WoWUnit.get_CharmedUnitGuid()
at Styx.WoWInternals.WoWObjects.WoWUnit.get_Pet()
at Styx.WoWInternals.WoWObjects.WoWUnit.get_GotAlivePet()
at Hera.ClassHelpers.Hunter.Pet.get_NeedToCallPet() in c:\Documents and Settings\francesco\desktop\Honor Buddy\CustomClasses\Fpsware Hunter\Flib\ClassHelpers.cs:line 202
at Hera.Fpsware.Pulse() in c:\Documents and Settings\francesco\desktop\Honor Buddy\CustomClasses\Fpsware Hunter\Class Specific\Misc\CC.cs:line 70
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[17.24.51:381] Spell_C::CastSpell(83242, 0, 0x0, 0) [197]


and stand there as ghost forever -.-


EDIT: I also see this message sometimes also with questing bot..

[17.26.21:225] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[17.26.21:225] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Run()
 
Last edited:
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