at that time can you see anything weird on your nav log tab?
this is what happens when toon dies..
[17.20.13:787] Cleared POI - Reason Player Died
[17.20.13:787] Cleared POI
[17.24.46:865] Styx.InvalidObjectPointerException: Cannot read a descriptor on an invalid object.
at Styx.WoWInternals.WoWObjects.WoWObject.GetStorageField[T](UInt32 field)
at Styx.WoWInternals.WoWObjects.WoWObject.GetStorageFieldByOffsetIndex[T](Int32 offsetIndex)
at Styx.WoWInternals.WoWObjects.WoWUnit.get_CharmedUnitGuid()
at Styx.WoWInternals.WoWObjects.WoWUnit.get_Pet()
at Styx.WoWInternals.WoWObjects.WoWUnit.get_GotAlivePet()
at Hera.ClassHelpers.Hunter.Pet.get_NeedToCallPet() in c:\Documents and Settings\francesco\desktop\Honor Buddy\CustomClasses\Fpsware Hunter\Flib\ClassHelpers.cs:line 202
at Hera.Fpsware.Pulse() in c:\Documents and Settings\francesco\desktop\Honor Buddy\CustomClasses\Fpsware Hunter\Class Specific\Misc\CC.cs:line 70
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[17.24.51:381] Spell_C::CastSpell(83242, 0, 0x0, 0) [197]
and stand there as ghost forever -.-
EDIT: I also see this message sometimes also with questing bot..
[17.26.21:225] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[17.26.21:225] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Run()