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Problem with NPC Dialogue Window

tyrionthegiant

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Joined
Sep 23, 2015
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The bot just continuosly opens and closes NPC dialogue windows when I am running the Act 1 profile and thus will not complete quests.

If I start the bot outside of town it will finish the quest, port to town then get stuck in an endless loop of opening and closing the dialogue window with blacksmith/questNPC

Runs bounties and rifts without this error.

Any advice would be greatly appreciated!


The only text the bot displays at this problem is

Bot started. Reloading item rules.
[Items] Loaded Item Rules: Weight Based Item Rules
[Trinity 2.50.189] Bot Starting
[Trinity 2.50.189] Note: Maintaining item stats from previous run. To reset stats fully, please restart DB.
[Trinity 2.50.189] Replacing Combat Hook
[Trinity 2.50.189] Replacing VendorRun Hook
[Trinity 2.50.189] Replacing Loot Hook
[Trinity 2.50.189] Replacing Death Hook
[Trinity 2.50.189] Inserting GoldInactivity into TreeStart
[Trinity 2.50.189] Inserting XPInactivity into TreeStart
[Trinity 2.50.189] Bot Starting, Resetting Gold Inactivity Timer
[QuestTools][BotEvents] Bot is Starting
[Trinity 2.50.189] Waiting after interaction
 
ya i agree this is happening. However the temporary fix that i found is to move out of that location
 
any update on this? I have the same problem... everytime the toon goes into town he gets stuck spam clicking the nearest vendor... tried clearing cache, that didn't work... then tried deleting DB and installing a fresh copy, that still didn't work...

I could manually move it away from the area, but doesn't that defeat the purpose of the bot??
 
ya i agree this is happening. However the temporary fix that i found is to move out of that location

Another solution is to just "listen" to all the conversations. The white ones are conversations you haven't listened to yet. The challenge is if new conversations appear. You have to babysit the bot then.
 
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