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Problem with multiple mobs

Hell-Razor

New Member
Joined
Feb 1, 2012
Messages
268
I am not quite sure how to explain this or how to get started but I have a pretty major issue here. I just started a new rogue and I am in an area where mobs run at a certain health, no bid deal but the bot wont follow. While the bot is waiting it seems that if an add comes to attack (or the fleeing mob gets more than one) the bot will just sit there.

This is getting quite frustrating and I dont know where else to go. I have watched the bot do this now 8 times in a row and I am about ready to give up after searching the forums for an hour.

After reading around more there was a fix a while back for this but everybody said it was solved. I also saw a lot of people attaching their debug logs so I will attack mine... Here is a little clip I found with no luck of solving -

[1:05:20 PM:185] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[1:05:20 PM:186] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Run()

EDIT: forgot to attach lol...
EDIT x2: Says it is too big not sure what to do
 
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