MightAswellTryIt
New Member
- Joined
- Oct 6, 2015
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Hi,
Playing a Barbarian Frenzy Thorns build, and I'm having some issues with Furious charge.
Might be the whole rutine that needs looked at, because it actually does'nt look like it knows what the main source of damage is in this build.
If I use the rune that lowers cooldown when it hits enemies, it just keeps running into mobs without doing any damage (Like it would have done with the actual Furious charge build)
I can swap the skill to Sprint instead, and that helps a lot, but Furious charge is just way better when you need to get out of bad places.
Was wondering if it was possible to add an option to not use it as a damage dealing skill, but purely as a movement skill ?
Playing a Barbarian Frenzy Thorns build, and I'm having some issues with Furious charge.
Might be the whole rutine that needs looked at, because it actually does'nt look like it knows what the main source of damage is in this build.
If I use the rune that lowers cooldown when it hits enemies, it just keeps running into mobs without doing any damage (Like it would have done with the actual Furious charge build)
I can swap the skill to Sprint instead, and that helps a lot, but Furious charge is just way better when you need to get out of bad places.
Was wondering if it was possible to add an option to not use it as a damage dealing skill, but purely as a movement skill ?