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Problem with Autoangler2

Doky86

Member
Joined
Jan 13, 2012
Messages
112
Hello all, I have a problem with Autoangler2, following the paths that I've created perfectly, but I have not figured out how do I set it that has to draw only a specific type of fish from the pools, for example I want to draw him only Uldum Fathom Eel and rejects all other pools, there is something to set? an option? a command to write to the profile that I created?

Then I have another question, I have a hundred [Heat-Treated Spinning Lure], how do I do to make it apply the weapon before you start fishing and refresh along with [Elixir of Water Walking]

thanks :)
 
Have a look at the AutoAngler ReleaseTopic, the fishingschool tag which limits the schools fished to the ones you want, is explained there.

WaterWalking can be turned of and on in the AA2 Bot Settings.

Keep in mind that Lures are only needed and applied if you fish outside of fishing pools.
 
ok, I took a look, I think I understand, only now I do not understand another thing, how do I find the id of the fish in question?

For example if I want fish only Fathom Eel I must add: <FishingSchool Entry="202780" Name="Fathom Eel"/>
And I assume that "202780" is the id of Fathom Eel right?

I would understand how to capture the id of the other pools :)
 
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it is the gameobject id of that fishing pool, and should be visible on the developer tools tab.
 
I sensed that I had to use the developer tools tab, but at this point I located an additional problem, I do not see any of the parameters of this approach <FishingSchool Entry="202780" Name="Fathom Eel"/> in this image Immagine.webp so I want to understand what the information that combines the two things. because as you see in the screen of my developer tools tab, there is none of this information <FishingSchool Entry="202780" Name="Fathom Eel"/>
 
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