mistahmikey
New Member
- Joined
- Jun 29, 2015
- Messages
- 161
Problem when trying to recover from death
I am using a farming orderbot script that occasionally runs afoul of Dalvag's Final Flame so I wind up getting killed. The toon revives to its home point, then transports back to the zone where the death occurred. At this point, when it tries to resume the script by traveling back to the grind area, I am consistently getting this:
After this error, the bot no longer navigates properly, and just runs straight off into whatever is in front of it.
I am using a farming orderbot script that occasionally runs afoul of Dalvag's Final Flame so I wind up getting killed. The toon revives to its home point, then transports back to the zone where the death occurred. At this point, when it tries to resume the script by traveling back to the grind area, I am consistently getting this:
Code:
[11:37:18.595 V] [Poi.Clear] Reason: Invalid Combat Poi
[11:37:18.627 D] [POI Set] Type: Death, ObjectId: 105401B4, Location: <-198.8122, 82.4078, -290.8023>
[11:37:27.989 N] [FlightMover] Set default value for flying to false until we can determine if we can fly in this zone.
[11:37:34.323 V] [Poi.Clear] Reason: We live!, now to get back to where we were. Using return strategy -> Default: Death Location: <-198.8122, 82.4078, -290.8023>, AetheryteId: 21
[11:37:34.326 D] Teleporting to Camp Bluefog
[11:37:41.483 N] [FlightMover] Set default value for flying to false until we can determine if we can fly in this zone.
[11:37:44.413 D] System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 000000A0, Size: 12
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at ff14bot.Objects.GameObject.get_Location()
at ff14bot.Helpers.Poi..ctor(GameObject obj, PoiType type)
at ff14bot.Behavior.BrainBehavior.<>c.(Object )
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.<Execute>d__13.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.<Execute>d__12.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at ff14bot.Behavior.HookExecutor.Run(Object context)
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.<Execute>d__13.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at ff14bot.Behavior.HookExecutor.Run(Object context)
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.<Execute>d__13.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.<Execute>d__12.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at ff14bot.TreeRoot.()
[11:37:44.424 D] DoAction Mount 1 0xE0000000
After this error, the bot no longer navigates properly, and just runs straight off into whatever is in front of it.
Last edited: