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Pretty BIG problem

greaterdeath

New Member
Joined
Apr 2, 2010
Messages
815
Reaction score
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So I was starting a mage with KaZ's 1-60 Human profile, it decided "Okay, lets go accept the first quest." It just stood there talking to that marshall for quite a while. So, I quit my mage for now and got onto my priest. Left it on overnight, when I came back same thing. Was going to upload the log here but it is 60 MB! Here is part of it:
Code:
[5:14:02 AM:484] System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.Collections.Generic.List`1.set_Capacity(Int32 value)
   at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
   at System.Collections.Generic.List`1.Add(T item)
   at MainDev.RemoteASM.RemoteAsm.ExecuteToOuterReturn()
   at MainDev.RemoteASM.RemoteAsm.StdCall[T](UInt32 address, Object[] args, Int32 startArg)
   at MainDev.RemoteASM.RemoteAsm.ThisCall[T](UInt32 address, Object[] args)
   at MainDev.RemoteASM.RemoteAsm.Call[T](UInt32 address, CallingConvention callingConvention, Object[] args)
   at Styx.StyxWoW.[T](UInt32 address, CallingConvention callingConvention, Object[] args)
   at Styx.WoWInternals.WoWObjects.WoWObject.get_WorldLocation()
   at Styx.WoWInternals.WoWObjects.WoWObject.get_Distance()
   at Styx.Logic.FlightPaths.(WoWUnit u)
   at System.Linq.EnumerableSorter`2.ComputeKeys(TElement[] elements, Int32 count)
   at System.Linq.EnumerableSorter`1.Sort(TElement[] elements, Int32 count)
   at System.Linq.OrderedEnumerable`1.<GetEnumerator>d__0.MoveNext()
   at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
   at Styx.Logic.FlightPaths.get_NearestFlightMerchant()
   at Styx.Logic.FlightPaths.NeedNearbyUpdate()
   at Bots.Grind.LevelBot.(Object ret)
   at TreeSharp.Decorator.CanRun(Object context)
   at TreeSharp.Decorator..MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector..MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector..MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at Styx.Logic.BehaviorTree.TreeRoot.()
[4:59:06 AM:937] System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.Collections.Generic.List`1.set_Capacity(Int32 value)
   at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
   at System.Collections.Generic.List`1.Add(T item)
   at MainDev.RemoteASM.RemoteAsm.ExecuteToOuterReturn()
   at MainDev.RemoteASM.RemoteAsm.StdCall[T](UInt32 address, Object[] args, Int32 startArg)
   at MainDev.RemoteASM.RemoteAsm.ThisCall[T](UInt32 address, Object[] args)
   at MainDev.RemoteASM.RemoteAsm.Call[T](UInt32 address, CallingConvention callingConvention, Object[] args)
   at Styx.StyxWoW.[T](UInt32 address, CallingConvention callingConvention, Object[] args)
   at Styx.WoWInternals.WoWObjects.WoWObject.get_WorldLocation()
   at Styx.WoWInternals.WoWObjects.WoWObject.get_Distance()
   at Styx.Logic.FlightPaths.(WoWUnit u)
   at System.Linq.EnumerableSorter`2.ComputeKeys(TElement[] elements, Int32 count)
   at System.Linq.EnumerableSorter`1.Sort(TElement[] elements, Int32 count)
   at System.Linq.OrderedEnumerable`1.<GetEnumerator>d__0.MoveNext()
   at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
   at Styx.Logic.FlightPaths.get_NearestFlightMerchant()
   at Styx.Logic.FlightPaths.NeedNearbyUpdate()
   at Bots.Grind.LevelBot.(Object ret)
   at TreeSharp.Decorator.CanRun(Object context)
   at TreeSharp.Decorator..MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector..MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector..MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at Styx.Logic.BehaviorTree.TreeRoot.()

Nevermind, I figured it out. It was that new guildInviter plugin.
 
Last edited:
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