Hey all,
One thing that I seem to notice a lot is that the movement is very erratic when you don't have all the mesh files downloaded. I'm sure someone clever can figure out a pre-loading thing, as there must be a way to identify where each mesh connects to each other.
Can you confirm whether this is an actual feature in place, or is my suggestion workable?
As it is, it looks very strange when your character stops and starts due to mesh issues. To be fair, I'd rather stand in my original place while the whole sequence of mesh files download and then set off on a 2 minute journey than have 5 minutes of stop/start.
Regards!
One thing that I seem to notice a lot is that the movement is very erratic when you don't have all the mesh files downloaded. I'm sure someone clever can figure out a pre-loading thing, as there must be a way to identify where each mesh connects to each other.
Can you confirm whether this is an actual feature in place, or is my suggestion workable?
As it is, it looks very strange when your character stops and starts due to mesh issues. To be fair, I'd rather stand in my original place while the whole sequence of mesh files download and then set off on a 2 minute journey than have 5 minutes of stop/start.
Regards!