Is there any way to check for duration on a debuff to give as a condition for recast?
So it would be like
!Core.Player.CurrentTarget.HasAura("Disembowel") || Core.Player.CurrentTarget.HasAura("Disembowel") && Aura.Duration<"1"
or what would be the proper code in that spot if you wanted it to start to reapply if the duration of the aura was below a certain value?
If any one knows, please let me know, I'm trying to make some more indepth and dps maximizing rotations and this helps with dot fall offs and making sure, as a dragoon, you don't go into your main combo if thrust cd or your disembowel cd is about to be up.
So it would be like
!Core.Player.CurrentTarget.HasAura("Disembowel") || Core.Player.CurrentTarget.HasAura("Disembowel") && Aura.Duration<"1"
or what would be the proper code in that spot if you wanted it to start to reapply if the duration of the aura was below a certain value?
If any one knows, please let me know, I'm trying to make some more indepth and dps maximizing rotations and this helps with dot fall offs and making sure, as a dragoon, you don't go into your main combo if thrust cd or your disembowel cd is about to be up.