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Portal stops working

Jellopanda

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Joined
Jan 19, 2016
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This keeps happening and i don't know why, as she has 30-something portal scrolls in her inventory.

[TakeClosestPortal] Now waiting for the portal to spawn. 00:00:01.1501248 elapsed.
[TakeClosestPortal] Now waiting for the portal to spawn. 00:00:01.4337643 elapsed.
[TakeClosestPortal] Now waiting for the portal to spawn. 00:00:01.7172185 elapsed.
[TakeClosestPortal] Now waiting for the portal to spawn. 00:00:02.0008171 elapsed.
[TakeClosestPortal] Now waiting for the portal to spawn. 00:00:02.2844776 elapsed.
[TakeClosestPortal] Now waiting for the portal to spawn. 00:00:02.5681325 elapsed.
[TakeClosestPortal] Now waiting for the portal to spawn. 00:00:02.8515520 elapsed.
[TakeClosestPortal] A portal was not found.
[ExplorationCompleteTask] Now logging out because Logout is the first usable exploration complete behavior.
[LogoutToTitleScreen] Now logging out to Character Selection screen.
[ActivateEscapeState] !IsEscapeStateActive. Attempting to open it.

Usually happens after 30 min - 1 hour, but not every time she opens a portal. Just sometimes she goes: "F**k it. I'm not waiting around here anymore"
 
I think I've seen it happen time to time myself too. I've made a small adjustment in the code to hopefully avoid it by making the logic wait a little longer for the client to update.
 
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