ultragigatank
Member
- Joined
- Mar 30, 2012
- Messages
- 154
Hey all! Hi how are you? Welcome to the super secret buddywing club! There's only like 5 of us so hang in there!
I'm honestly not sure if this is a support issue, suggestion thread bug thread, or a little bit of everything
I guess my first question would be, can I change the out of combat healing behavior and if so, how?
1. ) Suggestion/Question - When the bot goes out of combat if your companion is low on health it immediately tries to use whatever the out of combat healing ability is. This is good right? Wrong. It is actually faster to have the bot dismiss and summon your pet as they always come back 100% health. Including mounting up then dismounting. Is it possible to hand change this behavior, is so how? If not, can I suggest making a separate plugin to handle/choose this option.
2. ) Suggestion/Question - When the bot dies and chooses to release, is this a bot or cc or profile setting? Using WingIt I would put it in the sort of lazyraider mode. What I'm looking for is a way to -not- auto release after a fight. Is there a toggle for this somewhere I'm not seeing?
Can I change this?
3. ) Bug - Using the plugin Autoskipper. Whe I turned Buddywing OFF the injection code for auto skipping event sequences was still ON. Now normally i would attach a log, but there's nothing odd about the log, normal shutdown everything. There was nothing odd about the plugin either. I can reproduce it anytime you want and the injection code will stay until the COMPUTER, not the swtor client is restarted.
Edit: I have lots more but i want to make sure I've fully tested it and ran without / with defaults etc before asking questions, posting suggestions or posting a report.
KICK, pm me your damn skype, thank you.
I'm honestly not sure if this is a support issue, suggestion thread bug thread, or a little bit of everything

I guess my first question would be, can I change the out of combat healing behavior and if so, how?
1. ) Suggestion/Question - When the bot goes out of combat if your companion is low on health it immediately tries to use whatever the out of combat healing ability is. This is good right? Wrong. It is actually faster to have the bot dismiss and summon your pet as they always come back 100% health. Including mounting up then dismounting. Is it possible to hand change this behavior, is so how? If not, can I suggest making a separate plugin to handle/choose this option.
2. ) Suggestion/Question - When the bot dies and chooses to release, is this a bot or cc or profile setting? Using WingIt I would put it in the sort of lazyraider mode. What I'm looking for is a way to -not- auto release after a fight. Is there a toggle for this somewhere I'm not seeing?

3. ) Bug - Using the plugin Autoskipper. Whe I turned Buddywing OFF the injection code for auto skipping event sequences was still ON. Now normally i would attach a log, but there's nothing odd about the log, normal shutdown everything. There was nothing odd about the plugin either. I can reproduce it anytime you want and the injection code will stay until the COMPUTER, not the swtor client is restarted.
Edit: I have lots more but i want to make sure I've fully tested it and ran without / with defaults etc before asking questions, posting suggestions or posting a report.
KICK, pm me your damn skype, thank you.
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