Gen 2 is coming!
Gen 2 is coming!
With the release of 80+ new pokes, the NecridLogic has been updated. This file is intended for use with players who's poke-storage is the standard 250 but can be modified for use with players with a larger storage ability.
You can download from:
http://tiny.cc/necrid_u14
All Gen1/Gen2 pokes are caught, none are ignored (some are ignored if their IV is under 75 - this is reduce the number of "junk" caught).
All Gen1/Gen2 pokes that can evolve, are evolved if their IV is 95 or over. If they are under 95, they are transferred.
All Gen1/Gen2 final-form pokes keep the best IV of each.
All Gen1 pokes that evolve into Gen2 pokes have a spare set aside so you can do a high-IV evolve when ready.
Rare and powerful pokes from Gen1 and Gen2 have no keep limit, to allow you to micromanage exactly how you want these.
All Gen1 pokes that evolve into Gen2 pokes have a spare set aside so you can do a high-IV evolve when ready.
Please provide feedback if any logic seems of, or if you feel it can be improved.
Bonus files!
- If you want a completely blank file that lets you add all rules from scratch:
http://tiny.cc/necrid_empty
- If you want to go into pure eggmode, but still want to look out for rares:
http://tiny.cc/necrid_eggmode