deadlywario0
Member
- Joined
- Sep 27, 2011
- Messages
- 121
Hello, I would like to suggest more indepth options for pokeball throwing logic, such as
1) An option to "Force curveball" and an option to set the %chance that it will throw a curveball
-Reason: Possible use for Anti-Ban as well as legit players can throw curveballs pretty frequently so it would be cool to have.
2) An option to "miss" the Pokeball throw entirely
-Reason: Anti-Ban, I've noticed the bot never seems to miss a single throw so the statistics are going to be hella skewed between a bot and a regular player, even if your botting "legit (ish)."
Can't tell you how many times i've just accidentally dropped a pokeball or missed completely when trying to throw balls legit.
3) An option to "force nice-hit, force-great-Hit" and an option to set the %chance of these settings
-Reason: would make the statistics less skewed one way or another and would seem more "human like" since differnet people would have different settings for this (Randomly generate the starting %s per client option?)
1) An option to "Force curveball" and an option to set the %chance that it will throw a curveball
-Reason: Possible use for Anti-Ban as well as legit players can throw curveballs pretty frequently so it would be cool to have.
2) An option to "miss" the Pokeball throw entirely
-Reason: Anti-Ban, I've noticed the bot never seems to miss a single throw so the statistics are going to be hella skewed between a bot and a regular player, even if your botting "legit (ish)."
Can't tell you how many times i've just accidentally dropped a pokeball or missed completely when trying to throw balls legit.
3) An option to "force nice-hit, force-great-Hit" and an option to set the %chance of these settings
-Reason: would make the statistics less skewed one way or another and would seem more "human like" since differnet people would have different settings for this (Randomly generate the starting %s per client option?)