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[Plugin] WaitForDebuff - stand still outside combat until certain debuffs go away

timglide

Member
Joined
Jan 22, 2012
Messages
128
I created this plugin to wait until Triple Puncture wore off after getting out of combat when farming Primal Direhorns on the Isle of Giants.

Just enter the spell names or IDs of the debuffs you want it to wait for on the settings screen. Incidentally it works for both buffs and debuffs.

Note that HB does not seem to properly detect the name of "Triple Puncture" requiring you to enter its ID (which is already in the debuff list by default).

If it doesn't seem to be working for a particular spell, try entering the spell ID instead of the name.

Note I have only tested it while farming the dinosaurs. Normally my character is at full health after killing one so I am not completely certain if it waits for the debuff to fall off before doing normal resting (eating/drinking) or if it eats/drinks like normal then waits for the debuff to fall off, which would be preferred.

There is also an extra experimental feature that will strafe to the side of the large Primal Direhorns when they cast Trihorn Charge or Double Swipe. Eventually this may get moved into a separate plugin. Credit to BarryDurex for some of that code.

Download
SVN: /hb-plugins/WaitForDebuff
Zip: http://code.google.com/p/jglidemon/downloads/list?can=3&q=WaitForDebuff
 

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Last edited:
Hi - is there a way to make this plugin check a hunters pet for the debuff and waiting? Or does it only check the player?

Regards,
Z
 
zeighnsbd, that's a good idea and shouldn't be too hard to add. I'll add it the next time I have time to work on this.
 
Thanks for this! A nice feature that would improve this plugin is being able to specify the amount of stacks, for instance if 10 or more stacks of Triple Puncture, wait till it falls off. If it's less than 10 it will continue to fight ;)
 
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Works great for Gulp Frogs, just entered the following in the settings for the plugin:
Gulp Frog Toxin
 
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