What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

[PLUGIN] - UltimateEgger - your optimzed egg collection tool

bladingdancer

New Member
Joined
Jan 8, 2013
Messages
50
[PLUGIN] - UltimateEgger - optimized egg collection & camper mode

hi mates,

i have finally finished my first Plugin (based on several others in this forum): it's the UltimateEgger

This improved plugin offers:
  • automated egg collection
  • using the basked for speed-buff
  • opens the eggs so you don't waste your inventory
  • cancel bunny-buff (optional)
  • Spawn-Sniper!

It's very easy to use:

1: If you want to run around collecting eggs and want to kill the bunny-transformation simply use UltimateEgger_killingBunny.cs ,
I don't recommend you to use the bunny_killer because the bot looks a bit strange with speedbuff running around in zickzacks... But it's your choice!
If you want to use the bunnykiller because your CombatRoutine wants to cast while transformed, simply use this empty CC - it's called SitStupid and i've found it on this forum.


2: If you want to be a cute bunny and run around, choose UltimateEgger.cs !


NEW

3: If you want to sit around and collect the eggs while they are still half-invisible, choose the UltimateEgger_Sniper.cs !


Use Combat-Bot with my plugins!


Final Egg-Sniper (waiting for spawning eggs) is released!


Please, ... write if you like this plugin or if you have any ideas - i always like feedback :cool:


Screenshot: outskilling other players in the Snipermode - against 5 other players
WoWScrnShot_040213_192939.jpg

Caution: Version 2.1 has been released on 03.04 at 7.30pm(MESZ) !! - More eggs, less time! Check it out now!


Version 2
  • Improved movement
  • More eggs supported
  • much better code
  • better opening-behavior for your egges

Version 2.1
  • Sniper-Mode: Optimized egg-handling, up to 33% more eggs!!
  • All eggs should be supported now!

Coming soon:
Handling for "crap-loot"
*maybe* SVN-Client for updates

I hope you enjoy and stay tuned!!!

I see that you like the plugins I've created and I'd really appreciate it if you would help a poor student... :rolleyes:




Used code-fragments from Tidybags, Birthday.cs, AntiBunnyAura - thanks for that
 

Attachments

Last edited:
Great! testing

Btw.

6 Mounts farmed since you released your first version :) Thanks
 
Last edited:
I will wait patiently for the one spot farming one as there are hundreds of people camping egg locations.
 
i've got bad news for you, i don't know why so simple things are so difficult sometimes but there seem to be some problems with the IDs of the eggs on the ground so the bot only detects a few and it is not sure if YOUR spawnpoint is supportet...

So, maybe other developers may try to handle this, but i'm a bit frustrated right now.

i'm glad that my running profiles work and maybe someone will find a solution.
 
I've worked out how to stop[ the bot from running around but i need someone to find the other egg id's
 
Hi bladingdancer,

I?m going to give this plugin a try later today. I?ll report back later.

Thanks!

/Ben
 
Or is it possible to farm with a name of an object instead of the id?
 
I suggest making a more frequent scan of the objects table and clearing the variables more often.
Making the distance to the egg a requirement for the eggs in a while loop (instead of the if you are using now to check if the eggs are null or valid.) also makes sure that you will not have an egg in the memory with 40+ distance.
Just make the range like 20 - 25 yards. This gives a good chance of being first and will not put any eggs in the memory that are insanely far away where you will not reach it first anyway.
If people want to completely auto-egghunt then they just have to make a small grindbot profile.

awesome plugin though, rebuild it myself and it works like a charm, over 300 eggs in less than 2 hours.
 
ok i've added all the id's into the plugin but now it's not showing up in my plugin list
 
HOLY JESUS!!

I've solved it, an update of the running profiles and

THE EGG_SNIPER will be released in a few minutes!!
 
I know i'm using it :) nice work dude, i think there is still an egg missing though cause there is one that spawns and it wont collect.
 
Back
Top