spliffermaster
Community Developer
- Joined
- Mar 10, 2014
- Messages
- 56
SEND ME PM TO TEST 2.3 VERSION
DO NOT USE THIS IF YOU CANNOT AFFORD TO DIE!
Constructive feedback and precise reporting will help me a lot to reproduce your problem. Since this is a bitch itself, in terms of testing and finding an proper strongbox ingame.
I always use the BETA version of EB and haven't tried it on the release version.
So what is this about?
How do the mechanics work?
Each strongbox type is handled itself, since you cannot get some explicit affixes on certain strongbox types.
First of all you add all wanted mods to the strongbox type in the settings (my settings are attached). Set a limit for alteration orbs used. Set your defensive counter measurements. Go, i guess.
What do I want to add?
How do you have to prepare?
Version 0.1.0 - x
Coming soon. Send me PM if you want to test it.
Cheers
spliff
DO NOT USE THIS IF YOU CANNOT AFFORD TO DIE!
Constructive feedback and precise reporting will help me a lot to reproduce your problem. Since this is a bitch itself, in terms of testing and finding an proper strongbox ingame.
I always use the BETA version of EB and haven't tried it on the release version.
So what is this about?
- Upgrading normal strongboxes to magic with a transmutation orb
- Crafting an explicit mod on the strongbox you want
- Crafting a secondary explicit mod on the strongbox after the use of an alteration orb
- Rerolling a strongbox if a blacklisted mod has been found
- Overwritting blacklisted mods by positive mods which you don't want to loose
- Setting a limit of orbs used on a single strongbox
- Stop crafting procedure when a mob enters the nearby area, atm set to radius 70
- Kite after opening the strongbox (Alcor75PlayerMover)
- Counter measurements and preparations before opening the strongbox
How do the mechanics work?
Each strongbox type is handled itself, since you cannot get some explicit affixes on certain strongbox types.
First of all you add all wanted mods to the strongbox type in the settings (my settings are attached). Set a limit for alteration orbs used. Set your defensive counter measurements. Go, i guess.
What do I want to add?
- Handle rare strongboxes (Alch, Scour, Chaos, Vaal)
- Regal a strongbox when you have two explicit mods on the strongbox you want
- Add support to the explicit mod value, so you can do stuff like "at least +5 Items Additional Items" or "at least 1500% Additional Rarity of Items", etc.
How do you have to prepare?
- Disable Alcor75PlayerMover Kite for strongboxes
- Setup BasicGrindBot to stash wisdom scrolls, transmutation, alteration, augmentation orbs in your inventory.
- Configure the settings
Version 0.1.0 - x
Coming soon. Send me PM if you want to test it.
Cheers
spliff
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