I know that Trinity already has this function, and I use it, but I'm wondering if it can be easily, vastly improved upon by looking at the way bloodshards are handled.
How hard would it be to automate the following:
- Using a checklist like in the existing kanai's cube tab of trinity, check bracers, for example.
- Auto-buy (bracers) 25, and stock up on other crafting materials from stash
- Go to kanai's cube
- Upgrade all the bracers
- Compare bracers with current item list (stash or salvage)
- Repeat until all materials are gone, to a certain limit, etc...
This could be done as either a profile, part of the town run, or best case: Much like you can wait until a limit of bloodshards is reached, then does it a bunch. I understand a lot of the sequence is already implemented into Trinity. It can just be a pain to do it (somewhat manually with the start->stop method) when you've stocked up on 100k crafting materials.
I feel like this would be a great addition to ease of use, to trinity or otherwise, with not much work needed.
How hard would it be to automate the following:
- Using a checklist like in the existing kanai's cube tab of trinity, check bracers, for example.
- Auto-buy (bracers) 25, and stock up on other crafting materials from stash
- Go to kanai's cube
- Upgrade all the bracers
- Compare bracers with current item list (stash or salvage)
- Repeat until all materials are gone, to a certain limit, etc...
This could be done as either a profile, part of the town run, or best case: Much like you can wait until a limit of bloodshards is reached, then does it a bunch. I understand a lot of the sequence is already implemented into Trinity. It can just be a pain to do it (somewhat manually with the start->stop method) when you've stocked up on 100k crafting materials.
I feel like this would be a great addition to ease of use, to trinity or otherwise, with not much work needed.