OnehitB
Member
- Joined
- Sep 20, 2012
- Messages
- 237
- Reaction score
- 2
Is this working with active objects that are there?
like onyx eggs dont spawn that much.
yes This is exactly what it does xD
Is this working with active objects that are there?
like onyx eggs dont spawn that much.
Any way to omit everything but chests? Or just a list of ID's?This plugin is working fine on my end. Please attach a log if it's not working for you.
If using Tyreal or Lazyraider enable plugins from botbase.doesnt workt for me either, it shows up ingame but somehow it doesnt track anything for me , how do i add a log?
If using Tyreal or Lazyraider enable plugins from botbase.
From my own plugin updates I've found that public overrides with either "Initialize()" or "Dispose()" are not currently working in the latest HB patch. Both get error CS0115: no suitable method found to override.
I simply removed these lines in the code to get my plugins working. Same should work here. Or the HB devs should look at why these overrides are broken.