Simple plugin to interrupt other player's spellcasting.
Currently does not support chosing what to interrupt.
To use with probably any botbase,
How exactly it works:
1. Waiting BasicDelay when enemy starts casting,
2. Waiting 0 to SimulatePlayerDelay,
3. Making sure enemy is still casting and interrupts,
Settings editable with notepad, default settings in ( ) brackets:
PlayingByHand (true) - if it should prevent HB from doing anything else than interrupting
BasicDelay (500 ms = half sec) - interruption delay to prevent interrupting fake casts
SimulatePlayer (true) - simulate player's reflex (using next settings or not)
SimulatePlayerDelay (0 to 300 ms = 0 to 0,3 sec) - additional time to wait, randomly chosen between 0 and what you set in milliseconds
To make sure no spell goes through, both delays summed up should not extend (or even be too close to) fastest spell's casting time.
Changelog:
29.08.2011 - v2.1 it's working again
02.02.2011 9:20 - v2.0 added more settings
v1.0 - initial release
Currently does not support chosing what to interrupt.
To use with probably any botbase,
How exactly it works:
1. Waiting BasicDelay when enemy starts casting,
2. Waiting 0 to SimulatePlayerDelay,
3. Making sure enemy is still casting and interrupts,
Settings editable with notepad, default settings in ( ) brackets:
PlayingByHand (true) - if it should prevent HB from doing anything else than interrupting
BasicDelay (500 ms = half sec) - interruption delay to prevent interrupting fake casts
SimulatePlayer (true) - simulate player's reflex (using next settings or not)
SimulatePlayerDelay (0 to 300 ms = 0 to 0,3 sec) - additional time to wait, randomly chosen between 0 and what you set in milliseconds
To make sure no spell goes through, both delays summed up should not extend (or even be too close to) fastest spell's casting time.
Changelog:
29.08.2011 - v2.1 it's working again
02.02.2011 9:20 - v2.0 added more settings
v1.0 - initial release
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