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[Plugin] Giles Stash & Loot Rule Replacer

GilesSmith

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Joined
Jun 2, 2012
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THIS PLUGIN IS OLD AND HAS BEEN ABANDONED.
IT IS REPLACED BY "GILES TRINITY".
IT IS NOT COMPATIBLE WITH GILES TRINITY.


Click HERE to access the Trinity forums for information, guides, and download link

DO NOT USE THIS OLD PLUGIN WITH GILES TRINITY - DELETE THIS BEFORE USING TRINITY.




Attachments left for legacy/archive purposes only. Please don't post any more bugs/problems with this plugin. There will be no more updates for it.
 

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This is a VERY good idea Giles. I am currently using your v3 loot rules.
I do however wonder, how gear score is calculated? Gearscore 15000 means nothing to me, without a proper index to compare with

2 Runs with this new plugin - D3 and DB crashes... Freak accident?
 
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This is a VERY good idea Giles. I am currently using your v3 loot rules.
I do however wonder, how gear score is calculated? Gearscore 15000 means nothing to me, without a proper index to compare with.
You compare with the loot you got in your bags with the "Test Backpack Scores" button :>

If it would only be compatible with [AGB] Demonhunter Sarkoth per Excellence! =(

Great job tho.
 
yeah i would love it if this can compatible with agb. agb is the faster dh profile i seen so far.
 
This is a VERY good idea Giles. I am currently using your v3 loot rules.
I do however wonder, how gear score is calculated? Gearscore 15000 means nothing to me, without a proper index to compare with
2 Runs with this new plugin - D3 and DB crashes... Freak accident?

1: It's not a massively complex equation, but a bit too complex to put into words for the plugin, as it depends on the max-stats for every slot, the stat itself (some stats worth more than others), the fact that some stats get a "Bonus" above certain levels (like dexterity in the last 10% up to the max possible gets a bonus since that seems particularly valuable on the AH). That's why I put in a "Test Backpack Scores" button in the config window - so you can see what sort of scores the items in your backpack get, and get a bit of a feel for the scoring systems. The more advanced are welcome to dive into the code and tweak the weightings/values for stats, but the average user should never need to!

2: Yes, freak accident :P
 
Oh, not compatible with AGB Sark :(
yeah i would love it if this can compatible with agb. agb is the faster dh profile i seen so far.

Unfortunately AGB uses a completely custom made town-run routine, from start to finish. So my plugin modifying DB's loot/stash behavior is never being called, because AGB does it's own thing.

Sounds great, but before i try i need to know is this compatible with http://www.thebuddyforum.com/demonb...farmer-farms-sarkoth-best-possible-speed.html ?

Should be compatible with everything else. I don't know of anything other than AGB which has a custom town-run routine.
 
Thank you Giles for this hopefully it works out, I'm testing right now. :)
 
Giles what settings do you recomend for a1 champion farming profile? and will it work TOGETHER with your ignore loot plugin?
 
<3

Will try after I level new accounts to 60 again due to bans.
 
Wow, wonderfull work u got here dude! Just a question, im testing it with some random gear i got in my vault, and it scored a 40% magic find at 10k only and it a huge profitable item, with your experience using ur own plugin, whats the best to keep 300-500k + gear only? Thanks in advance!

Would be something like:
55k weap
12k armor
10k jewel

Thanks again ;P
 
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Giles what settings do you recomend for a1 champion farming profile? and will it work TOGETHER with your ignore loot plugin?
Yes my ignore plugin for the A1 farming routine by 5avage will work fine with it! I recommend (and I personally use) the default score limits - 70,000 for weapons, 15,000 for armor and 15,000 for jewelry. I'd recommend filling your backpack with some good and bad items, going into Config, and doing the test scores to get some idea of what sort of scores it gives for different items, incase you want to adjust those three category values!

Wow, wonderfull work u got here dude! Just a question, im testing it with some random gear i got in my vault, and it scored a 40% magic find at 10k only and it a huge profitable item, with your experience using ur own plugin, whats the best to keep 300-500k + gear only? Thanks in advance!
Would be something like:
55k weap
12k armor
10k jewel
Thanks again ;P

I prefer to keep 70k weapon 15k armor 15k jewelry because I get too many items otherwise, but jewelry in particular though you may want to lower as jewelry is often more valuable than equivalent armor - in fact when I started I did it with 10k jewel and 12k armor exactly like you listed, so try that! I'd suggest keeping weapons at least 65k though :)
 
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Stash & Loot Rule Replacer v1.0 by GilesSmith

Code:
v1.0:
-- Initial release

11: Download:

Would it be possible to show the number, or reason for skipping loot (magic2,rare4) in the log? It is kind of scary to see it just skip so many items.​
 
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Is there NO WAY at all for it to ever be compatible with AGB D:?
 
Would it be possible to show the number, or reason for skipping loot (magic2,rare4) in the log? It is kind of scary to see it just skip so many items.

Skip item pickups? Pickups are determined by the loot rules, and are very, very basic (intentionally - pickup rules NEED to be basic to overcome some of DemonBuddy's item problems, I designed the attached loot rules especially for this reason!). It picks up rare4 jewelry of level 59+, rare4 <anything> of 62+ (armor/weapons/jewelry/item types DB doesn't recognise), and as a backup any blue item over a certain (fairly low) DPS threshhold as a backup for good blue weapons. Don't panic just because it skips so many items - if you hold left-ctrl and hover your mouse over those items while the bot runs around, you'll see most of them are like, yellow level 54 items :P

See section 8 of the first post for full info on the pickup settings of the loot rules, and you can edit the pickups to pickup yellow ilvl 61+ items instead of 62+ if you want, VERY easily :D

Is there NO WAY at all for it to ever be compatible with AGB D:?

Kane didn't like DB's old town-run routine, so he made his own - from teleporting back to town, to identifying items, to stashing, salvaging, selling. It'll only be compatible with AGB if either Kane removes the town-run routine of his plugin and focuses his plugin on the Sarkoth/farming/killing part only, or if he tells me if there's a way I can make my bot over-ride the stash & keep part of his own town-run routine and check if AGB is enabled or not, maybe I can add support (I don't know if that would be possible).
 
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I set my minimum lvl pickup to 61, since i do sell alot of inferno mats ;)
 
BTW i did find a bug, dunno why it happened but anyhow, it wasnt picking up 1000 gold stacks, i thought it was your ignore loot plugin so i enabled, and disabled, but no, i had to load the item rules again "the bot was running" eaven tho it already was loaded. fyi
 
Kane didn't like DB's old town-run routine, so he made his own - from teleporting back to town, to identifying items, to stashing, salvaging, selling. It'll only be compatible with AGB if either Kane removes the town-run routine of his plugin and focuses his plugin on the Sarkoth/farming/killing part only, or if he tells me if there's a way I can make my bot over-ride the stash & keep part of his own town-run routine and check if AGB is enabled or not, maybe I can add support (I don't know if that would be possible).

I and A LOT of other people would love you forever if you could manage to do it : )
 
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