My bot is running like clockwork .. again, many thanks for this plugin
Question : I don't know whether it would be too much of a constraint to the performance or whether it's possible at all, but would it be possible to implement an override mechanism for nodes I absolutely want?
All this avoidance is brilliant, but for nodes like Trillium and Golden Lotus, I find it worth fighting for, if necessary
So perhaps you could add a list of known nodes (similar to what you see in Gatherbuddy), which can be ticked, to override the standard behavior?
Keep up the good work.. I'm convinced this plugin will be one of the most popular ones for gathering.
I love this plugin.
But I got a tiny issue regarding the "followed you" settings.
I currently have my "x followed you for x seconds" set to 12. So if someone follows me for 12 seconds, I'll DC.
The issue is when my toon is flying to a mailbox, and there's people nearby.
I'm on a full server with my bot toons, and when the bot is using the Halfhill mailbox, it'll get DC'd because there's people nearby.
Would it be possible to make it that if the toon so flying to a mailbox, that the follow-funtion will be temporarily disabled?
After the mail is sent, keep it disabled for 20 seconds, or something.
Thanks for creating this awesome plugin!
I have worked on detecting when you don't leave an area within a certain amount of time, but it gets complicated when you consider that players could be in one spot fighting a mob, or gathering 2 nodes really close together.
The work around I was going to consider for this was to check to see how long it has been since you last harvested a node. Let the user set a limit, if they haven't gathered anything in let's say 5 minutes, DC/stopbot/hearth or whatever.
hey guys kinda new around here. is it just me or the donwload link for the zip link doesnt work?