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[Plugin] - Gather

xsol

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Joined
Nov 7, 2011
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[Plugin] - Gather
This is a beta release and you use at your own risk. :confused:
Be thankful I overpower my greed and share :rolleyes:


Purpose: Provides functionality to gather nodes.

This project contains 4 plugins:
  • Bioanalize - detects and uses Bioanalysis nodes.
  • Digger - detects and uses Archaeology nodes.
  • Scavenger - detects and uses Scavengingnodes.
  • Slicer - detects and uses Slicing nodes.

Note: only enable the plugin that you have the crew skill to use.

To DO:
  • Add bioanalysis cadaver, these have to be reported/requested.
  • Test.


Download:
The plugins can be found here in my SVN: svn trunk
SVN guide: what is this svn..?
Zip: View attachment Gather.zip

Bug reports without: a log, the complete node name, and a screenshot will be ignored.

:oThanks to Neo93 for his awesome plugin Chestinator which I used as a starting place for these plugins. Neo if you want to take this work and merge it that is fine with me; I just want to get some more people testing it.:cool:


In Action - Sorc, Corruption, you have to watch for it, but the bot is gathering
[video=youtube;P-_QqkFGksY]http://www.youtube.com/watch?v=P-_QqkFGksY[/video]
 

Attachments

Last edited:
I'll say this ahead of time, I apologize if the next few releases makes this plugin redundant. (Gathering has been on my todo list for a while, with actual bugs above it.)

Thanks for making the plugin though, it'll let users have the functionality before its baked into the bot itself. :D
 
I'll say this ahead of time, I apologize if the next few releases makes this plugin redundant. (Gathering has been on my todo list for a while, with actual bugs above it.)

Thanks for making the plugin though, it'll let users have the functionality before its baked into the bot itself. :D

Expected :D
 
Also, since I don't have a toon to test this on, if you'd like a more "generic" way to deal with it;

Code:
placeable.Harvestable != null && placeable.Harvestable.CanHarvest

That should (hopefully) let you generically deal with all harvestable objects at once.
 
is this incorporated into the bot? or we still need to get it?
 
BuddyWing will take care of it, the plugin was just a short term plugin.
 
Bugged lockbox. [12:27:40.086 N] [Slicer] Interacting with Durasteel Footlocker(51)
How can I make the plugin to stop after his 10th attempt?
 
You shouldnt use the plugin anymore because its builed into BW.
 
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