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[Plugin] GarrAb - Garrison Ability Plugin

DualYield

New Member
Joined
Nov 19, 2014
Messages
375
GarrAb - A Garrison Ability Plugin (Alpha)
By DualYield and AlphaDog

We noticed a high demand for simple useful plugins to improve your botting experience in draenor.
DualYield and Alphadog work as a team to bring you quality plugins that work.


EARLY DEVELOPMENT STAGE

Function of this Plugin: Makes use of your different garrison abilities you have for each zone. This little plugin will make every profile you use in draenor slightly more efficient.

Changelog:

Code:
1.0 Alpha - Initial release

Abilities supported:



  • Talador: Guardian Orb
  • Nagrand: Coming soon
  • Shadowmoon Valley: Coming soon
  • Frostfire Ridge: Coming soon
  • Gorgrond Coming soon

PM AlphaDog for Technical Support
 

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Last edited:
Hey, a quick introduction.
Im a new developer (started today) and DualYield is my friend.
I don't know much about the game itself, but I will write some pugins.

For any bugs / technical related problems, please contact me.
For any features / plugin requests, you can contact either of us.

P.s. I will write a better introduction later on (if there is a introduction sub-forum somewhere ;))
 
We thought this was something new.
Ah well.. we'll just have to make it better ;-)
 
Really thought this would get more attention. Thinking of disbanding the project.
 
Really thought this would get more attention. Thinking of disbanding the project.

Well it's only useful while leveling, atm people are 100 I guess wait for the "waves" then it'll be very useful ;)
 
Well it's only useful while leveling, atm people are 100 I guess wait for the "waves" then it'll be very useful ;)

thats so wrong. It's totally useful for anything, even gathering. Makes everything faster if u have a an ability to kill everything every 5 minutes
 
Really thought this would get more attention. Thinking of disbanding the project.

Don't get disheartened so easily. I've noticed you are 'relatively' new to this, and working on improving your presence. We are all noticing your hard work and it is paying off. Whether people use it or not shouldn't be the measurement of success - you developing a functional product with a useful purpose is what is important. Keep it up DY (and alpha).
 
Don't get disheartened so easily. I've noticed you are 'relatively' new to this, and working on improving your presence. We are all noticing your hard work and it is paying off. Whether people use it or not shouldn't be the measurement of success - you developing a functional product with a useful purpose is what is important. Keep it up DY (and alpha).

This. Definitely this.

Prior to the store, most plugins were community efforts to improve from other people's work. Everyone started somewhere.

the store, for example, makes it difficult to find source code for initial development coding, or maintains support for newer apps. The store options are still in the experimental stages, and not yet community based development efforts for people, or other devs.

The HB dev community is... Not ideal. But it is available.

It should be easy enough to prefill some values from wowhead for the unknown zone spell cooldown, and probably a LUA /ingame check to see if the player has finished the quest, or has the spell for the area.
 
This plugin is working great, the one in the store u cant change anything, ex moblimit.
However mine only uses guardian orbs, would be nice if it uses Call to arms and The champion thingy aswell.
And i cant add it myself because i suck at coding.
 
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