Infinite Monkeys
Community Developer
- Joined
- Jul 7, 2012
- Messages
- 224
About
ExtendedPlayerMover is a modified version of Bossland GmbH's CustomPlayerMover which supports all four movement skills (blink arrow, leap slam, lightning warp, whirling blades) and uses quicksilver flasks appropriately if these skills are not available. I plan to add custom engagement range soon, feel free to suggest other features!
Note: I don't have any characters with blink arrow or whirling blades so they are untested, but in theory they should work. Whirling blades may need some additional work due to its fixed travel distance.
Installation
Questions
When does the plugin use quicksilver flasks?
If you have no movement skills on your skill bar and at least one quicksilver flask on your flask belt, it will be used. This occurs whenever the distance to the bot's destination is over 200 (roughly two screens). I plan to make this customisable, and may also make it work via pathfinding as currently it simply checks the distance 'as the crow flies'.
I'm a special snowflake and have two movement abilities on my hotbar, how do I chose which one the plugin uses?
The last movement skill on the bar will be used - T will be checked first, then R, etc.
Does the plugin use quicksilver flasks and movement skills at the same time?
No, I didn't see any point in using both as quicksilver flasks don't affect the speed of movement skills. Let me know if you need this though as it's a pretty easy change.
Make <some bullshit>!
First of all that's not a question. Secondly, just ask and I'll consider it.
Why is your code so shitty?
I mostly program in Python and C along with a few other weird languages like Game Maker and BYOND. This was my first real project in C# so it's a bit hacky, but it works!
ExtendedPlayerMover is a modified version of Bossland GmbH's CustomPlayerMover which supports all four movement skills (blink arrow, leap slam, lightning warp, whirling blades) and uses quicksilver flasks appropriately if these skills are not available. I plan to add custom engagement range soon, feel free to suggest other features!
Note: I don't have any characters with blink arrow or whirling blades so they are untested, but in theory they should work. Whirling blades may need some additional work due to its fixed travel distance.
Installation
- Unzip it into /Exilebuddy/Plugins/ExtendedPlayerMover.
- Put a movement skill on your ability bar or a quicksilver flask in your potion belt.
- Open the Plugins menu, select ExtendedPlayerMover from the list and click 'Enable'. Make sure CustomPlayerMover is disabled.
- Run the bot as normal and enjoy faster progress!
Questions
When does the plugin use quicksilver flasks?
If you have no movement skills on your skill bar and at least one quicksilver flask on your flask belt, it will be used. This occurs whenever the distance to the bot's destination is over 200 (roughly two screens). I plan to make this customisable, and may also make it work via pathfinding as currently it simply checks the distance 'as the crow flies'.
I'm a special snowflake and have two movement abilities on my hotbar, how do I chose which one the plugin uses?
The last movement skill on the bar will be used - T will be checked first, then R, etc.
Does the plugin use quicksilver flasks and movement skills at the same time?
No, I didn't see any point in using both as quicksilver flasks don't affect the speed of movement skills. Let me know if you need this though as it's a pretty easy change.
Make <some bullshit>!
First of all that's not a question. Secondly, just ask and I'll consider it.
Why is your code so shitty?
I mostly program in Python and C along with a few other weird languages like Game Maker and BYOND. This was my first real project in C# so it's a bit hacky, but it works!
Attachments
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