Zoinx
Active Member
- Joined
- Mar 8, 2010
- Messages
- 727
- Reaction score
- 25
Need help with this:
I need it to call a StopProfile() until IsUnitNear() = false.
Code:
//CombatOff if outside Dank Cellar
if (ZetaDia.CurrentWorldDynamicId == 1999503360 && !hasDied)
{
//CombatOn if Unit is in 15 range and Player is casting Town Portal
if (IsUnitNear() && ZetaDia.Me.CommonData.AnimationState == AnimationState.Casting)
{
CombatOn();
}
CombatOff();
}






