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[Plugin] AntiIdle

sinterlkaas

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Joined
Jan 17, 2012
Messages
536
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14
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    ARelogExample.webp
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  • AntiIdle v1.3.5.zip
    AntiIdle v1.3.5.zip
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Last edited:
Updated to AntiIdle v0.3
It will now detect when Diablo 3 gets closed and close Demonbuddy aswell
 
Last edited:
I just noticed setting maxNoGame to 10 is way to low I advice this much higher like 30 or something :)
the time from leaving game till entering game again is not always done in just 10 seconds making the antiidle think its idle ..
 
I will test it later and will post feedback.

One idea, which is be easy to implement: Restart the profile, if the GPH get less than a user-specified amount.
 
I'll try it out, and tell you my experience with.

Thanks alot for taking up my request.
 
arelogger doesnt even login to the game. Cant seem to be attaching to it
 
with arelogger you talking about the EXE ? or the plugin because arlogger is working here (exe)
 
I will test it later and will post feedback.

One idea, which is be easy to implement: Restart the profile, if the GPH get less than a user-specified amount.

Can you give a more specific example on this ?
 
Like if run for XX minutes with less than XXX XXX GPH Then. close db/d3/ idleing dbproccess (if any) and relog again. That would be KING.
 
Like if run for XX minutes with less than XXX XXX GPH Then. close db/d3/ idleing dbproccess (if any) and relog again. That would be KING.


Like chloroform and other date rape drugs, I agree with this.
 
Updated to version 0.4

Added: GPH check will close DB and D3 if GPH is to low for xx minutes
Added: User friendly config file (which will load when joining a new game so no DB restart needed)
Changed: Idle check is now only done when in game (this wont affect no game checks)
Bug fix: Reduced the change on getting Max sessions when AntiIdle closed DB (I did not get any max sessions since change)
Bug fix: Crash in some cases when DB got forced to start again by AntiIdle
Bug fix: Crash when trying to restart while not ingame (cause with by no action for x seconds)
Bug fix: Humanverifycation form lockup when DB gets stopped by other plugins
Bug fix: Close humanverification again when DB is started again (without clicking the ok button)

Quick fix for Version 0.4.1
Bug fix: When user closed DB the human verification and DB did not close
Bug fix: Config file did not reload on join game but on bot start
 
Last edited:
This plugin keeps causing DB to freeze, making me have to close it.

Code:
[13:33:47.734 D] [AntiIdle] Last action > 20
[13:33:47.734 N] [AntiIdle] We are idle
[13:33:47.734 D] [AntiIdle] Restarter thread running
[13:33:47.734 D] [AntiIdle] We are in game
[13:33:47.734 D] [AntiIdle] ZetaDia.Service.IsValid + Games.IsValid
[13:33:47.734 N] [AntiIdle] ZetaDia.Me.IsValid
[13:33:47.734 N] [AntiIdle] Potal to town
[13:33:47.734 V] Using power UseStoneOfRecall clickPos:<131.3474, 90.58415, 0.1> worldDynamicId:1999568897 targetACDGuid:-1
 
This plugin keeps causing DB to freeze, making me have to close it.

Code:
[13:33:47.734 D] [AntiIdle] Last action > 20
[13:33:47.734 N] [AntiIdle] We are idle
[13:33:47.734 D] [AntiIdle] Restarter thread running
[13:33:47.734 D] [AntiIdle] We are in game
[13:33:47.734 D] [AntiIdle] ZetaDia.Service.IsValid + Games.IsValid
[13:33:47.734 N] [AntiIdle] ZetaDia.Me.IsValid
[13:33:47.734 N] [AntiIdle] Potal to town
[13:33:47.734 V] Using power UseStoneOfRecall clickPos:<131.3474, 90.58415, 0.1> worldDynamicId:1999568897 targetACDGuid:-1

What version did you use ?
Did you use any other plugins?
What class you use?
Where you really idle?
 
Last edited:
Think I already found out why it causes to crash after portal:
I checked if animation state is casting if not it would count it as portal failed and stopped the DB + start it to soon again causing it to crash
I removed the animation state check and testing it now with a rly buggy profile to get as many idles in most different possible situations
 
Updated to Version 0.4.2

Bug fix: Crashes when taking portal
Bug fix: First stop DB then try portal to town
Changed: Logging now also prints AntiIdle version
 
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