Hey!
I just started Hb again and now im using -H - Quest] 1-70 The Azenius Project (All Classes, All Races... and more awesomeness-
Working good so far at lvl 13 but now im at a quest in Barrens and it just getting stuck when it should interact with a target, it says like this
Razormane Pillager
[00:43:22:515] [InteractWith-v199(debug) @line 402]: Razormane Pillager
[00:43:22:744] Activity: Interacting with - Razormane Pillager
[00:43:22:767] [InteractWith-v199(debug) @line 402]: Razormane Pillager
[00:43:22:767] InteractDebug:743554168
[00:43:22:769] Interact Done:743554168
[00:43:22:794] [InteractWith-v199(debug) @line 402]: Razormane Pillager
[00:43:25:765] Stop called!
[00:43:25:796] Activity: Honorbuddy Stopped
[00:43:25:895] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[00:43:25:896] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Run()
Over and over again.
What can i do to fix this? Please
I just started Hb again and now im using -H - Quest] 1-70 The Azenius Project (All Classes, All Races... and more awesomeness-
Working good so far at lvl 13 but now im at a quest in Barrens and it just getting stuck when it should interact with a target, it says like this
Razormane Pillager
[00:43:22:515] [InteractWith-v199(debug) @line 402]: Razormane Pillager
[00:43:22:744] Activity: Interacting with - Razormane Pillager
[00:43:22:767] [InteractWith-v199(debug) @line 402]: Razormane Pillager
[00:43:22:767] InteractDebug:743554168
[00:43:22:769] Interact Done:743554168
[00:43:22:794] [InteractWith-v199(debug) @line 402]: Razormane Pillager
[00:43:25:765] Stop called!
[00:43:25:796] Activity: Honorbuddy Stopped
[00:43:25:895] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[00:43:25:896] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Run()
Over and over again.
What can i do to fix this? Please