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Playing with game's camera: simple 3d overlay demo (augmented reality on WoW)

So, reckon we could have an aggro radius marked on nearby mobs with this?

Assuming you know a formula to estimate aggro range based on npc id, npc level and player level, yes. I'd more use it to display avoid mobs set in profile, for example.
 
Assuming you know a formula to estimate aggro range based on npc id, npc level and player level, yes. I'd more use it to display avoid mobs set in profile, for example.
Would you happen to know where the current profile information is at in the HB api? I assume it's in the plugin code somewheres, but I dont feel like looking :)
 
Would you happen to know where the current profile information is at in the HB api? I assume it's in the plugin code somewheres, but I dont feel like looking :)
Code:
WoWUnit.GetAggroRange(Me);
try that.
 
Code:
WoWUnit.GetAggroRange(Me);
try that.
Lol, I think you meant a guy above me.
I was wondering where HB has the information for the currently loaded profile... like what hotspots, blackspots, and suchness.
 
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