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Pick Pocket

Deathsenemy

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Joined
Jan 15, 2010
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I noticed the rogue classes up now for 2.0 dont support pick pocket. Anyway to get this. trying to the junkboxes. Any help would be great.
 
So???? Anyone got an idea other than me trying to fix it, cause I cant.
 
if (Me.Buffs.ContainsKey("Stealth") && !pickPocketed)
{
while(Me.CurrentTarget.Distance > 1) {
Navigator.MoveTo(Me.CurrentTarget,1f);
}
SpellManager.CastSpell("Pick Pocket");
pickPocketed = true;
}

That's a good start, you'll have to flesh it out and make sure it works though.
 
range is 5 -- plus 5 with the glyph. If I set my engage range to 5 then would this then be --

if (Me.Buffs.ContainsKey("Stealth") && !pickPocketed)
{
while(Me.CurrentTarget.Distance < 5) {
Navigator.MoveTo(Me.CurrentTarget,1f);
}
SpellManager.CastSpell("Pick Pocket");
pickPocketed = true;
}

That's a good start, you'll have to flesh it out and make sure it works though.
 
Dont' you need to check somwhere if the target is humanoid?
 
yeah, english please? haha, no clue what I am looking at, nor how to "Flesh it out" lol... Ill see what I can do. Thanks
 
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