Deathsenemy New Member Joined Jan 15, 2010 Messages 150 Reaction score 0 Jun 4, 2010 #1 I noticed the rogue classes up now for 2.0 dont support pick pocket. Anyway to get this. trying to the junkboxes. Any help would be great.
I noticed the rogue classes up now for 2.0 dont support pick pocket. Anyway to get this. trying to the junkboxes. Any help would be great.
Deathsenemy New Member Joined Jan 15, 2010 Messages 150 Reaction score 0 Jun 8, 2010 #2 So???? Anyone got an idea other than me trying to fix it, cause I cant.
ski Well-Known Member Joined Feb 12, 2010 Messages 3,720 Reaction score 48 Jun 8, 2010 #3 if (Me.Buffs.ContainsKey("Stealth") && !pickPocketed) { while(Me.CurrentTarget.Distance > 1) { Navigator.MoveTo(Me.CurrentTarget,1f); } SpellManager.CastSpell("Pick Pocket"); pickPocketed = true; } That's a good start, you'll have to flesh it out and make sure it works though.
if (Me.Buffs.ContainsKey("Stealth") && !pickPocketed) { while(Me.CurrentTarget.Distance > 1) { Navigator.MoveTo(Me.CurrentTarget,1f); } SpellManager.CastSpell("Pick Pocket"); pickPocketed = true; } That's a good start, you'll have to flesh it out and make sure it works though.
A acperin New Member Joined Jan 31, 2010 Messages 106 Reaction score 0 Jun 11, 2010 #4 range is 5 -- plus 5 with the glyph. If I set my engage range to 5 then would this then be -- if (Me.Buffs.ContainsKey("Stealth") && !pickPocketed) { while(Me.CurrentTarget.Distance < 5) { Navigator.MoveTo(Me.CurrentTarget,1f); } SpellManager.CastSpell("Pick Pocket"); pickPocketed = true; } That's a good start, you'll have to flesh it out and make sure it works though.
range is 5 -- plus 5 with the glyph. If I set my engage range to 5 then would this then be -- if (Me.Buffs.ContainsKey("Stealth") && !pickPocketed) { while(Me.CurrentTarget.Distance < 5) { Navigator.MoveTo(Me.CurrentTarget,1f); } SpellManager.CastSpell("Pick Pocket"); pickPocketed = true; } That's a good start, you'll have to flesh it out and make sure it works though.
laria Well-Known Member Joined Jan 15, 2010 Messages 5,386 Reaction score 36 Jun 12, 2010 #5 Dont' you need to check somwhere if the target is humanoid?
Deathsenemy New Member Joined Jan 15, 2010 Messages 150 Reaction score 0 Jun 17, 2010 #6 yeah, english please? haha, no clue what I am looking at, nor how to "Flesh it out" lol... Ill see what I can do. Thanks
yeah, english please? haha, no clue what I am looking at, nor how to "Flesh it out" lol... Ill see what I can do. Thanks