steelseries
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- Sep 1, 2014
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[Trinity 2.41.53] Error in HandleTarget: System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei Trinity.Combat.Abilities.PhelonsPlayground.Barbarian.Barbarian.ZDps.ShouldAncientSpear(TrinityCacheObject& target)
bei Trinity.Combat.Abilities.PhelonsPlayground.Barbarian.Barbarian.ZDps.PowerSelector()
bei Trinity.Combat.Abilities.PhelonsPlayground.Barbarian.Barbarian.GetPower()
bei Trinity.TrinityPlugin.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower)
bei Trinity.TrinityPlugin.HandleTarget()
I have a 3 Man Group - Wizard, Monk, Barb
Today I gave it a try to use Phelons Playground. He isn´t using Ancient Spear - Rage Flip. He only stands stupid in the group and don´t cast it at least once. If i put it off, Barb fights like a beast and he throughs his ancient spear everywhere, like i want it.
before that it work fine without PhelonsPlayground.
I changed the code in barberian.cz to use rageflip
bei Trinity.Combat.Abilities.PhelonsPlayground.Barbarian.Barbarian.ZDps.ShouldAncientSpear(TrinityCacheObject& target)
bei Trinity.Combat.Abilities.PhelonsPlayground.Barbarian.Barbarian.ZDps.PowerSelector()
bei Trinity.Combat.Abilities.PhelonsPlayground.Barbarian.Barbarian.GetPower()
bei Trinity.TrinityPlugin.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower)
bei Trinity.TrinityPlugin.HandleTarget()
I have a 3 Man Group - Wizard, Monk, Barb
Today I gave it a try to use Phelons Playground. He isn´t using Ancient Spear - Rage Flip. He only stands stupid in the group and don´t cast it at least once. If i put it off, Barb fights like a beast and he throughs his ancient spear everywhere, like i want it.
before that it work fine without PhelonsPlayground.
I changed the code in barberian.cz to use rageflip






