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Pet combat bug

sYn1

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Dec 28, 2010
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Hello,

This issue has been posted over 3 months ago by me, but has been temp fixed by using the pet combat fix plugin (http://www.thebuddyforum.com/archiv...chive/18998-[test]-pet-combat-fix-plugin.html)

Unfortunately, the plugin doesnt seem to do its job anymore and the same bug is back. What im talkin about is that with whatever pet class (hunter, warlock) and whatever CC or setup you use, the pet aggro's and attacks mobs, while your char actually keeps running toward his next hotspot pulling more mobs in the process. The plugin "hotfixed" it in the last 3 months until latest release of HB.

Any suggestions how to fix this?
 
make sure that you are using the latest Hb
 
I am... that is when the problem came back after a few months of it being away. I always update when I notice a new version. Mine is currently version 4564
 
I can confirm this behaviour too with 4564.
I am currently levelling a mage (Frost) again after some time off (which is in it's 50ish levels) and when the water pet takes first aggro, the bot doesn't respond, but just watches (either the pet or the mob die).
This bug is re-introduced again, since as sYn1 said, it was gone for quite some time.
Using CodeName's great Amplify CC (1.6.4, 1.6.5 and 1.6.6 it all occured with).
 
I can also confirm this.

90% of the time the bot sees the mob first before the pet gets agro, but if in combat killing a mob, and anouther mob agros the pet, the bot will just run off
 
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