What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

[Perdition's Repreive] - Protection

Dagradt

Community Developer
Joined
Jul 26, 2010
Messages
1,423
[Perdition's Reprieve] - Fury
- (Public Release: v09.16.2016)
- (Public Beta: v09.16.2016)
- (Private Beta: v09.16.2016)
Mod Version: BE.TA.09.16.2016
, by Dagradt (Community Dev)

>> Under Construction <<


Perdition's Reprieve is a PvE oriented routine structured around the co-routine styled combat routine development method. Seeing as there are limited variations of this class specialization supported here on the forums (or ones with entries from this year for that matter), I figured I'd give it a chance to see how things go. Seeing as I myself have been out of the game for nearly two years including a long hiatus from Honorbuddy, my desire for a code fix has become that of an imminent affair. I thought that it would be well received by the community to bring a few free custom classes back with support throughout the Legion expansion. I'd like you to remember that I'm an old dog who likes things simple, as such I must make clear that I intend to make this routine light weight, and effective sans the numerous expenditures in some of our current titans. With your help and feedback I hope to be able to bring fourth an exemplary routine we can all enjoy.

FAQ:

Please note that this CR has no movement what-so-ever and must be used with RaidBot, CombatBot, or an Enyo type bot-base

Q)

A)

Download Now:

Only Honorbuddy licensed members may download the following file(s), please click >> here << for more information:

- To receive the most up-to-date version, please click the following link:
>> SVN soon to come <<

Supporters/Co-Authors:

If I've forgot anyone please let me know so I can add and give you the credit you deserve:

- Alxaw: For functions, support, and theory
- Apoc: For functions, support, and theory
- CodeNameG: For his CC guide in which I learned
- Handnavi: For functions, support, and theory
- Millz: For functions, support, and theory
- Mirabis: For functions, support, and theory
- Nomnomnom: For functions, support, and theory
- Shaddar: For mentoring me
- Stormchasing: For functions, support, and theory
- Weischbier: For teaching this old dog new tricks
- Wulf: For functions, support, and theory

Show Your Support:

- If you like this combat routine, support the author by donating!
- This combat routine may not be copied, modified, reproduced or published elsewhere without the explicit permission of its author(s). Please note: Due to Honorbuddy's rule change, the previous statement may be disregarded when used within the Honorbuddy community but, you must make clear as to where and from which author you are taking the information from. All outside usage must comply with the initial statement as failure to do so will subject you to punishment. Respect the time and effort we put into these CR's and I am sure no issue will follow.

 

Attachments

Last edited:
[Perdition's Reprieve] - Protection

To Do:

- Add isValid() to all cast methods
- Add range delimiter to all cast methods if target is needed
- Add isMoving() check to non-instant spells

Known Issue(s):

- IsValid() returns all objects as viable targets but, will not attack said target less actually able to
 
Last edited:
[Perdition's Reprieve] - Protection

Implementation(s):

Code:
Update: 09/16/2016
- Complete rework of the rotation

Update: 09/13/2016
- Protection.9.5.16 uploaded

Update: 07/07/2016
- Fixed Shield Barrier overriding Shield Block
- Increased Thunder Clap usage if units around me are not effected by Deep Wounds

Update: 07/06/2016
- Initial thread creation and combat routine upload
 
Last edited:
[Perdition's Reprieve] - Protection

Stuff5
 
Last edited:
New Public Release:

>> Update: 07/07/2016 <<

Fixed Shield Barrier overriding Shield Block
Increased Thunder Clap usage if units around me are not effected by Deep Wounds
 
Last edited:
it pops both shield blocks at the same time.. overwriting the first one :P

And it uses Impending Victory when its off cooldown

It dont use Ultimatum procs
 
Last edited:
Hi,Dagradt! I use your CR for my Warrior,but your CR dosen't cast any spell.
I've already changed your SpellBook' some spellID to new SpellID.
What' wrong with it?
 
it pops both shield blocks at the same time.. overwriting the first one :P

And it uses Impending Victory when its off cooldown

It dont use Ultimatum procs
Kuskner,

This has not yet been updated to the latest build of Honorbuddy nor have I added in the new spell IDs. Since Shield Barrier has been replaced the usage is different and the code will need to be changed. I will have a release soon for you all.

-Dag
 
Hi,Dagradt! I use your CR for my Warrior,but your CR dosen't cast any spell.
I've already changed your SpellBook' some spellID to new SpellID.
What' wrong with it?
JBuilder,

I'll have an update for you all soon! Haven't had a chance to update this just yet but, will get one out mid next week or sooner if I can get online.

-Dag
 
Kuskner,

This has not yet been updated to the latest build of Honorbuddy nor have I added in the new spell IDs. Since Shield Barrier has been replaced the usage is different and the code will need to be changed. I will have a release soon for you all.

-Dag

Ohh sorry about that :P So you know some stuff is off i see :) keep it up!
 
Public Announcement:

>> Update: 08/29/2016 <<

Sorry for the delay. Going through the paces with a new Warrior, should have an update soon after I reach a reasonable level for testing.
 
Last edited:
New Public Release:

>> Update: 09/13/2016 <<

Protection.9.6.16 uploaded. Please note that this is a severely dumb-down version that will only cast basic rotational spells and not defensive cool-downs at this stage. This is merely a precursor to getting Legion spells implemented and functional at a base level
 
New Public Release:

>> Update: 09/16/2016 <<

Protection.9.16.16 uploaded
Complete rework of the rotaiton
Current talent settings: 1222312
 
This is working nicely. I swapped over the talents you're using to avoid any conflicts as I liked to go with Renewed fury and Ravager, but working great, lasted against the raid dummy until 130%dmg stacks and no Impending victory.
One thing I have noticed though, It likes to cast Battle cry even when clicking on a friendly NPC. It looks a bit suspicious when my warrior uses Battle Cry to take a flight path.
 
This is working nicely. I swapped over the talents you're using to avoid any conflicts as I liked to go with Renewed fury and Ravager, but working great, lasted against the raid dummy until 130%dmg stacks and no Impending victory.
One thing I have noticed though, It likes to cast Battle cry even when clicking on a friendly NPC. It looks a bit suspicious when my warrior uses Battle Cry to take a flight path.
I have yet to implement the Ravager spell into the rotation so you may see a DPS decrease at present if using said talent. I also need to add in Victory Rush and Impending Victory for health gains. As for the cast of Battle Cry on natural or friendly NPC's I'm still working on a check to ignore them. In the meantime you can use ALT+S to enter manual mode and a second press to exit.
 
Seems decent so far for me.

I imagine you'll have plans for these anyway, but:

Would benefit from using Demoralising Shout and supporting interrupts
 
Public Update:

>> Update: 10/08/2016 <<

[Perdition's Reprieve] - Protection will be rolled into [Perdition's Reprieve] - Warrior along with full updates to each spec in accordance with the patchwork level simulations given by SimC and user requests. Please be aware that there may be a brief momentary lapse of time in which none of the Warrior specifications may be available during the transition to the new core.
 
Back
Top