is it somehow possible to partybot using multiple computers? example: leader ist on laptop, follower on pc.
just tried it and follower log says this:
which seems legit, since the leader is not on this machine (127.0.0.1). is there some kind of way work around this?
just tried it and follower log says this:
Code:
[06:04:50.600 D] System.Net.Sockets.SocketException (0x80004005): No connection could be made because the target machine actively refused it 127.0.0.1:1337
Server stack trace:
at System.Net.Sockets.Socket.Connect(IPAddress[] addresses, Int32 port)
at System.Runtime.Remoting.Channels.RemoteConnection.CreateNewSocket(AddressFamily family)
at System.Runtime.Remoting.Channels.RemoteConnection.CreateNewSocket()
at System.Runtime.Remoting.Channels.RemoteConnection.GetSocket()
at System.Runtime.Remoting.Channels.SocketCache.GetSocket(String machinePortAndSid, Boolean openNew)
at System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.SendRequestWithRetry(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream)
at System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.ProcessMessage(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream, ITransportHeaders& responseHeaders, Stream& responseStream)
at System.Runtime.Remoting.Channels.BinaryClientFormatterSink.SyncProcessMessage(IMessage msg)
Exception rethrown at [0]:
at System.Runtime.Remoting.Proxies.Real*****.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
at System.Runtime.Remoting.Proxies.Real*****.PrivateInvoke(MessageData& msgData, Int32 type)
at HBRemoting.BotMessage.GetMessage()
at PartyBot.IPC.RemotingClient.()
which seems legit, since the leader is not on this machine (127.0.0.1). is there some kind of way work around this?