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Sawich

New Member
Joined
Nov 24, 2015
Messages
54
[PALADIN] 493+ Wins/ 129 Loose| Rank 3 | BEST GOLD FARM [WILD]

HERO_04.gif

The settings are taken from this thread.
In the previous season, took 1st rank. 2 stars is not enough to legend :(
-------------------------------------
Deck
----
English interface
nMe8YNO.png
Russian interface
gZV54o5.png
-----
SETTINGS
-----
MULLIGAN
//2-Drop---------------------------------

//DISCARD OWL

CS2_203;pala;warrior;Discard:1;/
CS2_203;pala;shaman;Discard:1;/

//discard equality
EX1_619;pala;druid;Discard:2;/
EX1_619;pala;warrior;Discard:2;/
EX1_619;pala;warlock;Discard:2;/
EX1_619;pala;pala;Discard:2;/
EX1_619;pala;mage;Discard:2;/
EX1_619;pala;hunter;Discard:2;/
EX1_619;pala;priest;Discard:2;/
EX1_619;pala;thief;Discard:2;/
EX1_619;pala;shaman;Discard:2;/


//1x Knife Juggler [All]
NEW1_019;pala;druid;Hold:1;/
NEW1_019;pala;warrior;Hold:1;/
NEW1_019;pala;warlock;Hold:1;/
NEW1_019;pala;pala;Hold:1;/
NEW1_019;pala;mage;Hold:1;/
NEW1_019;pala;hunter;Hold:1;/
NEW1_019;pala;priest;Hold:1;/
NEW1_019;pala;thief;Hold:1;/
NEW1_019;pala;shaman;Hold:1;/

//2x Knife Juggler + Coin [All]
NEW1_019;pala;druid;Hold:2;/GAME_005
NEW1_019;pala;warrior;Hold:2;/GAME_005
NEW1_019;pala;warlock;Hold:2;/GAME_005
NEW1_019;pala;pala;Hold:2;/GAME_005
NEW1_019;pala;mage;Hold:2;/GAME_005
NEW1_019;pala;hunter;Hold:2;/GAME_005
NEW1_019;pala;priest;Hold:2;/GAME_005
NEW1_019;pala;thief;Hold:2;/GAME_005
NEW1_019;pala;shaman;Hold:2;/GAME_005


//3-Drop---------------------------------

//DISCARD Aldor Peacekeeper [All]
EX1_382;pala;druid;Discard:2;/
EX1_382;pala;warrior;Discard:2;/
EX1_382;pala;warlock;Discard:2;/
EX1_382;pala;pala;Discard:2;/
EX1_382;pala;mage;Discard:2;/
EX1_382;pala;hunter;Discard:2;/
EX1_382;pala;priest;Discard:2;/
EX1_382;pala;thief;Discard:2;/
EX1_382;pala;shaman;Discard:2;/

//x1aldor
EX1_382;pala;druid;Hold:1;/
EX1_382;pala;warrior;Hold:1;/
EX1_382;pala;warlock;Hold:1;/
EX1_382;pala;hunter;Hold:1;/


//1x Muster for Battle [All]
GVG_061;pala;druid;Hold:1;/
GVG_061;pala;warrior;Hold:1;/
GVG_061;pala;warlock;Hold:1;/
GVG_061;pala;pala;Hold:1;/
GVG_061;pala;mage;Hold:1;/
GVG_061;pala;hunter;Hold:1;/
GVG_061;pala;priest;Hold:1;/
GVG_061;pala;thief;Hold:1;/
GVG_061;pala;shaman;Hold:1;/

//discard BGH
EX1_005;pala;druid;Discard:2;/
EX1_005;pala;warrior;Discard:2;/
EX1_005;pala;warlock;Discard:2;/
EX1_005;pala;pala;Discard:2;/
EX1_005;pala;mage;Discard:2;/
EX1_005;pala;hunter;Discard:2;/
EX1_005;pala;priest;Discard:2;/
EX1_005;pala;thief;Discard:2;/
EX1_005;pala;shaman;Discard:2;/

//4-Drop---------------------------------

//discard murlock kinght
AT_076;pala;druid;Discard:2;/
AT_076;pala;warrior;Discard:2;/
AT_076;pala;warlock;Discard:2;/
AT_076;pala;pala;Discard:2;/
AT_076;pala;mage;Discard:2;/
AT_076;pala;hunter;Discard:2;/
AT_076;pala;priest;Discard:2;/
AT_076;pala;thief;Discard:2;/
AT_076;pala;shaman;Discard:2;/



//discard shred
GVG_096;pala;druid;Discard:2;/
GVG_096;pala;warrior;Discard:2;/
GVG_096;pala;warlock;Discard:2;/
GVG_096;pala;pala;Discard:2;/
GVG_096;pala;mage;Discard:2;/
GVG_096;pala;hunter;Discard:2;/
GVG_096;pala;priest;Discard:2;/
GVG_096;pala;thief;Discard:2;/
GVG_096;pala;shaman;Discard:2;/



//shredder with coin
GVG_096;pala;druid;Hold:1;/GAME_005
GVG_096;pala;warrior;Hold:1;/GAME_005
GVG_096;pala;warlock;Hold:1;/GAME_005
GVG_096;pala;pala;Hold:1;/GAME_005
GVG_096;pala;mage;Hold:1;/GAME_005
GVG_096;pala;priest;Hold:1;/GAME_005
GVG_096;pala;thief;Hold:1;/GAME_005
GVG_096;pala;shaman;Hold:1;/GAME_005



//1x Consecration [Warlock, Paladin, Hunter]
CS2_093;pala;warlock;Hold:1;/
CS2_093;pala;pala;Hold:1;/
CS2_093;pala;hunter;Hold:1;/

Default setting
Behavior behave = new BehaviorControl();//change this to new BehaviorRush() for rush mode
//Behavior behave = new BehaviorRush();

public DefaultRoutine()
{
// Global rules. Never keep a 4+ minion, unless it's Bolvar Fordragon (paladin).
_mulliganRules.Add(new Tuple<string, string>("True", "card.Entity.Cost >= 4 "));

// Never keep Tracking.
//_mulliganRules.Add(new Tuple<string, string>("mulliganData.UserClass == TAG_CLASS.HUNTER", "card.Entity.Id == "DS1_184""));

// Example rule for self.
//_mulliganRules.Add(new Tuple<string, string>("mulliganData.UserClass == TAG_CLASS.MAGE", "card.Cost >= 5"));

// Example rule for opponents.
//_mulliganRules.Add(new Tuple<string, string>("mulliganData.OpponentClass == TAG_CLASS.MAGE", "card.Cost >= 3"));

// Example rule for matchups.
//_mulliganRules.Add(new Tuple<string, string>("mulliganData.userClass == TAG_CLASS.HUNTER && mulliganData.OpponentClass == TAG_CLASS.DRUID", "card.Cost >= 2"));

bool concede = false;

// play with these settings###################################
int enfacehp = 20; // hp of enemy when your hero is allowed to attack the enemy face with his weapon
int mxwde = 5000; // numer of boards which are taken to the next deep-lvl
int twotsamount = 1000; // number of boards where the next turn is simulated
bool enemySecondTurnSim = true; // if he simulates the next players-turn, he also simulates the enemys respons

bool playaround = true; //play around some enemys aoe-spells?
//these two probs are >= 0 and <= 100
int playaroundprob = 50; //probability where the enemy plays the aoe-spell, but your minions will not die through it
int playaroundprob2 = 80; // probability where the enemy plays the aoe-spell, and your minions can die!

int amountBoardsInEnemyTurnSim = 20;
int amountBoardsInEnemyTurnSimSecondStepp = 200;
int amountBoardsInEnemySecondTurnSim = 20;

int nextturnsimDeep = 6;
int nextturnsimMaxWidth = 20;
int nexttunsimMaxBoards = 160;
int ImprovedCalculations = 1;

bool secrets = true; // playing arround enemys secrets

int alpha = 50; // weight of the second turn in calculation (0<= alpha <= 100)
-------------------
Ma stats:
-----
18 rank only.
493/129
 
Last edited:
In the previous season, took 1st rank. 2 stars is not enough to legend
Значит этой колодой ты получил первый ранг??
So with this deck you've got 1 rank ??
 
Значит этой колодой ты получил первый ранг??
So with this deck you've got 1 rank ??

Да, но не я, а бот. За 5-ть дней до конца сезона его запускал, за 5-ть дней первый ранг.
 
Да, но не я, а бот. За 5-ть дней до конца сезона его запускал, за 5-ть дней первый ранг.
Воу , тогда буду ставить его по ночам , мб тоже дойду до первого
 
Testing this now, but also testing another deck list with the same Mulligan + settings you have :) will post BOTH logs by the morning
 
Default setting что с ним делать я не понял создать новый документ или отредактировать другой но какой плс помогите
 
@protomenxhero
Редактируй старый, который уже есть.
Найди в документе первую и последнюю строчку, которую заменить нужно, ну... и заменяй.
 
Скинь плс свой defaultrotine сделал все как сказал бот играет 17-17
 
Чувак,я тебя умоляю,можешь заархивировать свои настройки и кинуть мне,я третий день ебусь с этим ботом и у меня винрейт на колодах просто отвратный,бот играет как 3летний ребенок,просто устал уже очень,заранее спасибо.
 
Да уже разобрался,спасибо,отличная дека,жаль буксует на 9-10 ранке у меня
 
I dont understand where change

-MULLIGAN

-Default setting

anyone can explain? i dont understand.
 
I dont understand where change

-MULLIGAN

-Default setting

anyone can explain? i dont understand.

Yeh, they dont really seem to explain this anywere. I'm confused as well. Creating the file is fine, then they want you to change something in the default file.. I dunno
 
Actual Rank 4.
Settings:

Go t @\Routines\DefaultRoutine\Silverfish\data

And create new files

uz6hpEI.png
 
Last edited:
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