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Out: Is there a way to stop character from running into range of target?

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JoeBobJr

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I'm trying to make a simple PvP plugin to fire my skills in the order I want while I am PvPing. The issue I am having is soon as I pick a target my character takes off running towards the target till its in range. I don't want my character to move I want to control the character all I want it to do is fire when in range otherwise do nothing. Is there any way I can do this?
 
Hi,
CancelMoveTo()

I never tell it to move to the target though it does it automatic. I'm just telling it to hit certain skills and soon as I grab a target it starts running at the target. Do I need to just put CancelMoveTo() in a loop to make it always cancel?
 
Then you can just call UseSkill with "autoCome" param = false
 
Turn off run to target on skill use in client?
 
There isn't a run to target on the client. I've looked through all the settings before trying to find something that would be causing it. I'm using Out's recommendation and it works great now.
 
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