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Master9000

New Member
Joined
Jul 22, 2015
Messages
74
oaLZGV4.png

USE AT YOUR OWN RISK!


This PROFILE will go and farm the following:
[HIDE]
##################
### MINING
##################

|:::::::::: 1AM-2AM :::::::::|
Darksteel Ore
|:::::::::: 9AM-11AM :::::::::|
Gold Ore
|:::::::::: 5PM-6PM :::::::::|
Volcanic Rock Salt
Virgin Basilisk Egg

##################
### BOTANY
##################

|:::::::::: 1AM-2AM :::::::::|
Silkworm Cocoon
|:::::::::: 1PM-2PM :::::::::|
Black Truffle
|:::::::::: 5PM-6PM :::::::::|
Thavnairian Mistletoe
Rosemary

##################
##################

##################
### HEAVENSWARD MINING
##################

|:::::::::: 2AM-3AM :::::::::|
Yellow Quartz
Green Quartz
Cuprite
Light Kidney Ore
|:::::::::: 5AM-6AM :::::::::|
Astral Moraine
Aurum Regis Ore
Sun Mica
|:::::::::: 7AM-8AM :::::::::|
Blue Quartz
Red Alumen
Violet Quartz
|::::::::: 10AM-11AM ::::::::|
Chalcocite
Pyrite
Limonite
|::::::::: 11AM-12PM ::::::::|
Adamantite Ore
|::::::::: 12PM-1PM :::::::::|
Yellow Copper Ore
Abalathian Rock Salt
Red Quartz
|:::::::::: 2PM-3PM :::::::::|
Yellow Quartz
Green Quartz
Cuprite
Light Kidney Ore
|::::::::: 10PM-11PM ::::::::|
Chalcocite
Pyrite
Limonite
|::::::::: 11PM-12AM ::::::::|
Adamantite Ore
|::::::::: 12AM-1AM :::::::::|
Yellow Copper Ore
Abalathian Rock Salt
Red Quartz

##################
### HEAVENSWARD BOTANY
##################

|:::::::::: 2AM-3AM :::::::::|
Old World Fig
|::::::::: 9AM-10AM :::::::::|
Chysahl Greens
|::::::::: 10AM-11AM ::::::::|
Chives
Pearl Sprouts
Coerthan Tea Leaves
Heavens Lemon
Abalathian Mistletoe
|::::::::: 12PM-1PM :::::::::|
Dravanian Mistletoe
Porcini
Cloud Banana
Morel
|:::::::::: 2PM-3PM :::::::::|
Old World Fig
|:::::::::: 5PM-6PM :::::::::|
Seventh Heaven
Honeydew Almonds
Vanilla Beans
|:::::::::: 7PM-8PM :::::::::|
Snurbleberry
Dravanian Paprika
Wattle Bark
|::::::::: 9PM-10PM :::::::::|
Chysahl Greens
|::::::::: 10PM-11PM ::::::::|
Chives
Pearl Sprouts
Coerthan Tea Leaves
Heavens Lemon
Abalathian Mistletoe
|::::::::: 12AM-1AM :::::::::|
Dravanian Mistletoe
Porcini
Cloud Banana
Morel[/HIDE]
I WILL ADD ALL ITEMS LISTED IN BOTANY & MINING UNSPOILED NODES GRADUALLY

##################################################
INSTALLATION NOTES
##################################################

This profile heavily relies on ExMatt's ExBuddy, here's how to install it:

  • Download and install an Apache Subversion (SVN) client, such as TortoiseSVN.
  • Create a folder under "RebornBuddy" » "Plugins" and name it "ExBuddy".
  • Copy this URL to your clipboard: https://github.com/MGramolini/ExBuddy/trunk/ExBuddy
  • Right-click on the "ExBuddy" folder and select "SVN Checkout...".
  • Paste the URL from your clipboard to the pop-up window (other defaults are fine).
  • Close RebornBuddy if you had it open and restart it.
NOTE: YOU MUST TURN ON THE "ENABLE FLIGHT" PLUGIN OR THIS PROFILE WILL NOT WORK
IMPORTANT NOTE: YOU MUST UPDATE EXMATT'S EXBUDDY EVEN IF YOU HAVE IT (A LOT OF THIS CODE RELIES ON THE LATEST UPDATES (REVISION 243+))

##################################################
PROFILE SETTINGS
##################################################


GATHER SETTINGS:
As you can see in the Gathering setting below you have lots of options, let's break them down before you even go into it:

TELEPORTING:
  • You can choose to teleport or not; or
  • using smart teleporting (first time to ever be introduced in any profile); or
  • teleport to your favourite location (Teleport ID's found here)

CORDIAL SETTING:
  • SETTING: None (No Cordial for me please)
  • SETTING: BeforeGather (Takes Cordial right before gathering from a node.)
  • SETTING: AfterGather (Takes Cordial right after gathering from a node.)
  • SETTING: IfNeeded (Takes Cordial if it is needed.)
  • SETTING: IfNeededOrAfter (Takes Cordial if it is needed or after gathering from a node.)
  • SETTING: Auto (Checks to see if it should take Cordial either before or after gathering a node.)

GATHERING SETTINGS:
While this is currently set for optimal gathering either for legendary or unspoiled, it still leaves you with the versatility to change either just Unspoiled or Legendary using the following settings:
  • SETTING: Yield ( +2 items / +5% or 15% chance )
  • SETTING: Quality ( +30% Quality / +5% or 15% chance )
  • SETTING: YieldAndQuality (+2 items / +10% HQ chance )

COLLECTABILITY SETTINGS:
This is currently set to the optimal settings and it is not recommended to change, for more information check collectabiliy settings here

HOT SPOT WAIT TIME:
This is currently set to 10 and this is the time it will cycle between hotspots.

COLLECTABLES TURN IN:
Set this to 1 if you would like the bot to automatically turn in collectables.

BUY BLUE/RED GATHER TOKENS:
Set this to 1 if you would like the bot to automatically buy either blue tokens or red gather tokens while its handing in collectables.

SELECT ITEMS:
As you will notice some items (mainly Heavensward items) are duplicated as AM and PM in their respective timeslots, this is to allow more versatility and more control over what UNSPOILED MASTER 9000 will gather and when.
Additionally you may choose if you would like an item to be collectable or not via the tag underneath, i.e.

NOT COLLECTABLE:
<!-- ITEM: Yellow Quartz -->
<!ENTITY YellowQuartz-AM "1">
<!-- Would you like it to be
collectable? -->

<!ENTITY CollectableYellowQuartz-AM "0">

COLLECTABLE:
<!-- ITEM: Yellow Quartz -->
<!ENTITY YellowQuartz-AM "1">
<!-- Would you like it to be
collectable? -->

<!ENTITY CollectableYellowQuartz-AM "1">

WARNING!! DO NOT SELECT MORE THAN 1 ITEM IN THE TIMESLOTS

Here is what the settings look like:
[HIDE]
<!-- ################################ -->
<!-- ### ### -->
<!-- ### START EDITING FROM HERE ### -->
<!-- ### ### -->
<!-- ################################ -->


<!-- ################################ -->
<!-- ### Teleporting ### -->
<!-- ################################ -->
<!-- Instructions:
If you would like to activate
the teleporting logic, set the
below to 1. Otherwise just set
it to 0 and it will wait at
last finished node (this is for
the sake of saving gils)

Instructions:
SETTING: 1
OUTCOME: TELEPORTING ENGAGED!

SETTING: 0
OUTCOME: No thanks. -->

<!ENTITY Teleporting "1">

<!-- ################################ -->
<!-- ### Smart Random Teleporting ### -->
<!-- ################################ -->
<!-- Instructions:
If you would like to activate
the random teleporting logic,
set the below to 1. Otherwise
just set it to 0 and choose your
WaitLocationID

Instructions:
SETTING: 1
OUTCOME: OVER 9000 SMART RANDOM
TELEPORTING ENGAGED!

SETTING: 0
OUTCOME: No thanks. -->

<!ENTITY RandomTeleporting "1">

<!-- Where do you want to teleport
to when it waits for next
window slot to open?

Please check
http://goo.gl/Lm9F5B
for list of IDs -->

<!ENTITY WaitLocationID "75">

<!-- ################################ -->
<!-- ### Gather Settings ### -->
<!-- ################################ -->
<!-- Instructions:
SETTING: Yield
OUTCOME: +2 items / +5% or 15% chance

SETTING: Quality
OUTCOME: +30% Quality / +5% or 15% chance

SETTING: YieldAndQuality
OUTCOME: +2 items / +10% HQ chance -->

<!ENTITY GatherSetting "Yield">
<!ENTITY GatherSettingLegendary "YieldAndQuality">

<!-- ################################ -->
<!-- ### Collectability Settings ### -->
<!-- ################################ -->
<!-- NOTE: THE FOLLOWING IS SET TO
OPTIMAL SETTINGS, DO NOT EDIT
UNLESS YOU KNOW WHAT YOU ARE DOING!!

Information:
SETTING: 0
OUTCOME: Dynamic Rotation, the PLUS
PLUS entity will also be used.

FOR MORE INFORMATION VISIT & READ:
https://goo.gl/fLJMfr -->

<!ENTITY Collectability400 "400">
<!ENTITY Collectability450 "450">
<!ENTITY Collectability470 "470">
<!ENTITY Collectability470STAR "570">
<!ENTITY PLUSPLUS "0">

<!-- ################################ -->
<!-- ### Hot Spot Wait Time ### -->
<!-- ################################ -->
<!-- Time to wait at one hotspot
before moving on to explore the
next HotSpot -->

<!ENTITY HotSpotWait "10">

<!-- ################################ -->
<!-- ### Collectables TurnIn ### -->
<!-- ################################ -->
<!-- Should the bot turn in collectables?
all collectables will be turned in
between 4-5PM Eorzea Time since
there is nothing to possibly farm
during that time.

Instructions:
SETTING: 1
OUTCOME: Yes, Turn in my collectables

SETTING: 0
OUTCOME: No thanks. -->

<!ENTITY TURNINCOLLECTABLES "1">

<!-- ################################ -->
<!-- ### Gather Item Settings ### -->
<!-- ################################ -->
<!-- ### Select only ONE ITEM ### -->
<!-- ### per TIMESLOT listed ### -->
<!-- ### below. ### -->
<!-- ################################ -->
<!-- ### Instructions: ### -->
<!-- ### SETTING: 1 ### -->
<!-- ### OUTCOME: YES ### -->
<!-- ### ### -->
<!-- ### SETTING: 0 ### -->
<!-- ### OUTCOME: NO ### -->
<!-- ################################ -->
<!-- ### For Collectables set ### -->
<!-- ### the CollectableXXX ### -->
<!-- ### ENTITY to 1 ### -->
<!-- ################################ -->
<!-- ################################ -->
<!-- |::::::::::: 1AM-2AM ::::::::::| -->
<!-- ################################ -->

<!-- ITEM: Silkworm Cocoon -->
<!ENTITY SilkwormCocoon "1">

<!-- ################################ -->
<!-- |::::::::::: 2AM-3AM ::::::::::| -->
<!-- ################################ -->

<!-- ITEM: Yellow Quartz -->
<!ENTITY YellowQuartz-AM "1">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableYellowQuartz-AM "0">

<!-- ITEM: Green Quartz -->
<!ENTITY GreenQuartz-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableGreenQuartz-AM "0">

<!-- ITEM: Cuprite -->
<!ENTITY Cuprite-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableCuprite-AM "0">

<!-- ITEM: Light Kidney Ore -->
<!ENTITY LightKidneyOre-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableLightKidneyOre-AM "0">

<!-- ITEM: Old World Fig -->
<!ENTITY OldWorldFig-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableOldWorldFig-AM "0">

<!-- ################################ -->
<!-- |::::::::::: 3AM-4AM ::::::::::| -->
<!-- ################################ -->

<!-- ITEM: Darksteel Ore -->
<!ENTITY DarksteelOre "1">

<!-- ################################ -->
<!-- |::::::::::: 5AM-6AM ::::::::::| -->
<!-- ################################ -->

<!-- ITEM: Astral Moraine -->
<!ENTITY AstralMoraine "1">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableAstralMoraine "0">

<!-- ITEM: Aurum Regis Ore -->
<!ENTITY AurumRegisOre "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableAurumRegisOre "0">

<!-- ITEM: Sun Mica -->
<!ENTITY SunMica "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableSunMica "0">

<!-- ################################ -->
<!-- |::::::::::: 6AM-7AM ::::::::::| -->
<!-- ################################ -->

<!-- ITEM: Young Cieldalaes Spinach -->
<!ENTITY YoungCieldalaesSpinach "1">

<!-- ################################ -->
<!-- |::::::::::: 7AM-8AM ::::::::::| -->
<!-- ################################ -->

<!-- ITEM: Blue Quartz -->
<!ENTITY BlueQuartz "1">

<!-- ITEM: Red Alumen -->
<!ENTITY RedAlumen "0">

<!-- ITEM: Violet Quartz -->
<!ENTITY VioletQuartz "0">

<!-- ################################ -->
<!-- |:::::::::: 9AM-10AM ::::::::::| -->
<!-- ################################ -->

<!-- ITEM: Chysahl Greens -->
<!ENTITY ChysahlGreens-AM "1">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableChysahlGreens-AM "0">

<!-- ITEM: Gold Ore -->
<!ENTITY GoldOre-9AM "0">

<!-- ################################ -->
<!-- |:::::::::: 10AM-11AM :::::::::| -->
<!-- ################################ -->

<!-- ITEM: Chalcocite -->
<!ENTITY Chalcocite-AM "1">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableChalcocite-AM "0">

<!-- ITEM: Pyrite -->
<!ENTITY Pyrite-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectablePyrite-AM "0">

<!-- ITEM: Limonite -->
<!ENTITY Limonite-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableLimonite-AM "0">

<!-- ITEM: Chives -->
<!ENTITY Chives-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableChives-AM "0">

<!-- ITEM: Pearl Sprouts -->
<!ENTITY PearlSprouts-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectablePearlSprouts-AM "0">

<!-- ITEM: Coerthan Tea Leaves -->
<!ENTITY CoerthanTeaLeaves-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableCoerthanTeaLeaves-AM "0">

<!-- ITEM: Heavens Lemon -->
<!ENTITY HeavensLemon-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableHeavensLemon-AM "0">

<!-- ITEM: Abalathian Mistletoe -->
<!ENTITY AbalathianMistletoe-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableAbalathianMistletoe-AM "0">

<!-- ITEM: Gold Ore -->
<!ENTITY GoldOre-10AM "0">

<!-- ################################ -->
<!-- |:::::::::: 11AM-12PM :::::::::| -->
<!-- ################################ -->

<!-- ITEM: Adamantite Ore -->
<!ENTITY AdamantiteOre-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableAdamantiteOre-AM "0">

<!-- ITEM: Gold Ore -->
<!ENTITY GoldOre-11AM "1">

<!-- ################################ -->
<!-- |:::::::::: 12PM-1PM ::::::::::| -->
<!-- ################################ -->

<!-- ITEM: Yellow Copper Ore -->
<!ENTITY YellowCopperOre-PM "1">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableYellowCopperOre-PM "0">

<!-- ITEM: Abalathian Rock Salt -->
<!ENTITY AbalathianRockSalt-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableAbalathianRockSalt-PM "0">

<!-- ITEM: Red Quartz -->
<!ENTITY RedQuartz-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableRedQuartz-PM "0">

<!-- ITEM: Dravanian Mistletoe -->
<!ENTITY DravanianMistletoe-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableDravanianMistletoe-PM "0">

<!-- ITEM: Porcini -->
<!ENTITY Porcini-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectablePorcini-PM "0">

<!-- ITEM: Cloud Banana -->
<!ENTITY CloudBanana-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableCloudBanana-PM "0">

<!-- ITEM: Morel -->
<!ENTITY Morel-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableMorel-PM "0">

<!-- ################################ -->
<!-- |::::::::::: 2PM-3PM ::::::::::| -->
<!-- ################################ -->

<!-- ITEM: Yellow Quartz -->
<!ENTITY YellowQuartz-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableYellowQuartz-PM "0">

<!-- ITEM: Green Quartz -->
<!ENTITY GreenQuartz-PM "1">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableGreenQuartz-PM "0">

<!-- ITEM: Cuprite -->
<!ENTITY Cuprite-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableCuprite-PM "0">

<!-- ITEM: Light Kidney Ore -->
<!ENTITY LightKidneyOre-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableLightKidneyOre-PM "0">

<!-- ITEM: Old World Fig -->
<!ENTITY OldWorldFig-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableOldWorldFig-PM "0">

<!-- ################################ -->
<!-- |::::::::::: 3PM-4PM ::::::::::| -->
<!-- ################################ -->

<!-- ITEM: Black Truffle -->
<!ENTITY BlackTruffle "1">

<!-- ################################ -->
<!-- |::::::::::: 5PM-6PM ::::::::::| -->
<!-- ################################ -->

<!-- ITEM: Thavnairian Mistletoe -->
<!ENTITY ThavnairianMistletoe "1">

<!-- ITEM: Vanilla Beans -->
<!ENTITY VanillaBeans "1">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableVanillaBeans "0">

<!-- ITEM: Honeydew Almonds -->
<!ENTITY HoneydewAlmonds "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableHoneydewAlmonds "0">

<!-- ITEM: Seventh Heaven -->
<!ENTITY SeventhHeaven "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableSeventhHeaven "0">

<!-- ################################ -->
<!-- |::::::::::: 6PM-7PM ::::::::::| -->
<!-- ################################ -->

<!-- ITEM: Rosemary -->
<!ENTITY Rosemary "1">

<!-- ################################ -->
<!-- |::::::::::: 7PM-8PM ::::::::::| -->
<!-- ################################ -->

<!-- ITEM: Volcanic Rock Salt -->
<!ENTITY VolcanicRockSalt "1">

<!-- ITEM: Virgin Basilisk Egg -->
<!ENTITY VirginBasiliskEgg "0">

<!-- ITEM: Dravanian Paprika -->
<!ENTITY DravanianPaprika "0">

<!-- ITEM: Wattle Bark -->
<!ENTITY WattleBark "0">

<!-- ITEM: Snurbleberry -->
<!ENTITY Snurbleberry "0">

<!-- ################################ -->
<!-- |:::::::::: 9PM-10PM ::::::::::| -->
<!-- ################################ -->

<!-- ITEM: Chysahl Greens -->
<!ENTITY ChysahlGreens-PM "1">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableChysahlGreens-PM "0">

<!-- ################################ -->
<!-- |:::::::::: 10PM-11PM :::::::::| -->
<!-- ################################ -->

<!-- ITEM: Chalcocite -->
<!ENTITY Chalcocite-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableChalcocite-PM "0">

<!-- ITEM: Pyrite -->
<!ENTITY Pyrite-PM "1">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectablePyrite-PM "0">

<!-- ITEM: Limonite -->
<!ENTITY Limonite-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableLimonite-PM "0">

<!-- ITEM: Chives -->
<!ENTITY Chives-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableChives-PM "0">

<!-- ITEM: Pearl Sprouts -->
<!ENTITY PearlSprouts-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectablePearlSprouts-PM "0">

<!-- ITEM: Coerthan Tea Leaves -->
<!ENTITY CoerthanTeaLeaves-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableCoerthanTeaLeaves-PM "0">

<!-- ITEM: Heavens Lemon -->
<!ENTITY HeavensLemon-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableHeavensLemon-PM "0">

<!-- ITEM: Abalathian Mistletoe -->
<!ENTITY AbalathianMistletoe-PM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableAbalathianMistletoe-PM "0">

<!-- ################################ -->
<!-- |:::::::::: 11PM-12AM :::::::::| -->
<!-- ################################ -->

<!-- ITEM: Adamantite Ore -->
<!ENTITY AdamantiteOre-PM "1">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableAdamantiteOre-PM "0">

<!-- ################################ -->
<!-- |:::::::::: 12AM-1AM ::::::::::| -->
<!-- ################################ -->

<!-- ITEM: Yellow Copper Ore -->
<!ENTITY YellowCopperOre-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableYellowCopperOre-AM "0">

<!-- ITEM: Abalathian Rock Salt -->
<!ENTITY AbalathianRockSalt-AM "1">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableAbalathianRockSalt-AM "0">

<!-- ITEM: Red Quartz -->
<!ENTITY RedQuartz-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableRedQuartz-AM "0">

<!-- ITEM: Dravanian Mistletoe -->
<!ENTITY DravanianMistletoe-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableDravanianMistletoe-AM "0">

<!-- ITEM: Porcini -->
<!ENTITY Porcini-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectablePorcini-AM "0">

<!-- ITEM: Cloud Banana -->
<!ENTITY CloudBanana-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableCloudBanana-AM "0">

<!-- ITEM: Morel -->
<!ENTITY Morel-AM "0">
<!-- Would you like it to be
collectable? -->
<!ENTITY CollectableMorel-AM "0">
[/HIDE]
JOB SETTING:
BE SURE TO LOOK FOR THE FOLLOWING TWO CODECHUNKS TO SET YOUR BOTANY & MINER GEARSET IDs
[HIDE] <CodeChunks>
<CodeChunk name="MIN">
<![CDATA[
/* ################################
| SET MINING GEARSET HERE |
| /gs change <MINING Gearset> |
################################ */
ff14bot.Managers.ChatManager.SendChat("/gs change 9");
await Buddy.Coroutines.Coroutine.Sleep(2000);
if(!Core.Player.HasAura(222))
{
ff14bot.Managers.Actionmanager.DoAction(238, Core.Player);
await Buddy.Coroutines.Coroutine.Sleep(2000);
}
]]>
</CodeChunk>
<CodeChunk name="BTN">
<![CDATA[
/* ################################
| SET BOTANY GEARSET HERE |
| /gs change <BOTANY Gearset> |
################################ */
ff14bot.Managers.ChatManager.SendChat("/gs change 11");

/* ################################
### ###
### STOP EDITING FROM HERE ###
### ###
################################ */

await Buddy.Coroutines.Coroutine.Sleep(2000);
if(!Core.Player.HasAura(221))
{
ff14bot.Managers.Actionmanager.DoAction(221, Core.Player);
await Buddy.Coroutines.Coroutine.Sleep(2000);
}
]]>
</CodeChunk>
[/HIDE]

##################################################
SUGGESTED USAGE
##################################################

LEVELING:
[HIDE]
BOTNAY
  • LVL 51 - Porcini
  • LVL 53 - Coerthan Tea Leaves
  • LVL 54 - Dravanian Mistletoe
  • LVL 55 - Pearl Sprouts
  • LVL 55 - Chives

MINING
  • LVL 51 - Pyrite
  • LVL 52 - Yellow Quartz
  • LVL 53 - Chalcocite
  • LVL 54 - Limonite
  • LVL 55 - Green Quartz
[/HIDE]
BLUE SCRIPS:
[HIDE]
BOTNAY
  • LVL 56 - Heavens Lemon
  • LVL 57 - Cloud Banana
  • LVL 58 - Abalathian Mistletoe
  • LVL 59 - Morel

MINING
  • LVL 56 - Abalathian RockSalt
  • LVL 57 - Light Kidney Ore
  • LVL 58 - Red Quartz
  • LVL 59 - Cuprite
[/HIDE]
RED SCRIPS:
[HIDE]

BOTNAY
  • LVL 60 - Chysahl
  • LVL 60 1STAR - Vanilla Beans
  • LVL 60 1STAR - Honeydew Almonds
  • LVL 60 1STAR - Seventh Heaven

MINING
  • 60 - Adamantite
  • 60 1STAR - Astral Moraine
  • 60 1STAR - Sun Mica
  • 60 1STAR - Aurum Regis Ore
[/HIDE]
1 STAR NON COLLECTABLE:
[HIDE]
BOTNAY
  • 60 1STAR - Dravanian Paprika
  • 60 1STAR - Wattle Bark
  • 60 1STAR - Snurbleberry

MINING
  • 60 1* - Violet Quartz
  • 60 1* - Blue Quartz
  • 60 1* - Red Alumen
[/HIDE]

##################################################
ATTACHMENTS:
DOWNLOAD View attachment UNSPOILEDMASTER9000.XML VERSION 0.9000 HERE!

SVN:
https://xp-dev.com/svn/UNSPOILEDMASTER9000
##################################################

OVER 9000 respect to ExMatt & entrax for making the impossible possible.
Mad respect to ExMatt & y2krazy for putting up with the endless hours of questions..


DONATE TO EXMATT HERE​



WHY MAKE THIS PROFILE?
Although I appreciate entrax's work, I feel like the node and hotspot locations could have been a lot better, and I took the time to visit each hotspot to ensure everything is as accurate as possible
 
Last edited:

October 4, 2015: [DOWNLOAD LATEST VERSION HERE]
  • Buying Red Gather Tokens/Blue Tokens is here!!! (Thanks Djdave for the inspiration)
  • Fixed issues with Morel's flight path.
October 3, 2015:
  • Advanced Cordial support is here!! (Thanks EternalEnvy for the inspiration)
  • Minor bug fixes in 12AM/PM time slot.
  • NOTE: Be sure to update ExBuddy to revision 257 to receive a bug fix where ExBuddy didn't recognize the 12:00AM+ time settings.
October 2, 2015:
  • Fixed issue with teleportation to free company or private estate (Thanks dayum12 for pointing this out, Thanks KaWeNGoD for suggesting a fix)
October 2, 2015:
  • Fixed issue with Abalathian Mistletoe node locations (Thanks EternalEnvy for pointing this out)
October 1, 2015:
  • will no longer walk back to initial stealth location after mining node (Thanks KaWeNGoD for suggesting this)
October 1, 2015:
  • Hotfix to stealth check after teleport
October 1, 2015:
  • Fixed lines 3363 & 3383 (Thanks KaWeNGoD for pointing that out)
  • will now check if stealth is left over after a teleport subsequently turn stealth off
October 1, 2015:
  • Fixed issues where sometimes collectable items do not achieve the right collectability level. (Added a separate rotation for collectables)
  • Minor settings optimization changes.
October 1, 2015:
  • Added Cordial Support
  • Fixed issue with Chives (Aggro in one node location / Thanks heshire for pointing this out)
  • Fixed issue with Cuperite (kept landing and taking off)
September 30, 2015:
  • UNSPOILED MASTER 9000 RELEASED!
 
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so does this mean that Entrax will not update his 2.2 profile anymore and we will now use this instead or it will be 2 separate thing
 
so does this mean that Entrax will not update his 2.2 profile anymore and we will now use this instead or it will be 2 separate thing

Use whichever you like best ? =) There's plenty of "duplicate" profiles around.. Just means we all have choices.. which is nice
 
Use whichever you like best ? =) There's plenty of "duplicate" profiles around.. Just means we all have choices.. which is nice
^ this. The more options there are, honestly, the better. Nothing beats raising alarm bells than bot trains, so let's try to limit those, especially when things are timed based on Eorzean Time.
 
Use whichever you like best ? =) There's plenty of "duplicate" profiles around.. Just means we all have choices.. which is nice
yea i thought so but wouldn't it be better if both of them working on 1 type of profile? :D so maybe we can have another one focus on developing something new rather than compete with each other release the same thing ^_^ just my opinion
 
yea i thought so but wouldn't it be better if both of them working on 1 type of profile? :D so maybe we can have another one focus on developing something new rather than compete with each other release the same thing ^_^ just my opinion

Profiles are usually based on personal preferences and needs, and made because of those, so coordinating might not always be that easy? Most profiles also have sort of strengths and weaknesses imo.. So the more choices there are, the more likely you are to find one that suits your current preferences and needs, I don't honestly see any downsides to more profiles of the same "type". I love having more to chose from at any given time :P

I have a feeling that if you actually consolidated everything.. The more requests for customized profiles we'd see around here.
 
I don't see the ability to use Cordials anywhere. Am I missing it, or is it just not available?
 
^--- this, also noticed an issue while attempting to gather Abalathanian Rocksalt at 12am:

Code:
[22:50:03.036 N] [ExGather v3.0.7.1509300] Node set -> Unspoiled Rocky Outcrop 0xF167E50
[22:50:03.036 D] [POI Set] Type: Gather, Name: Unspoiled Rocky Outcrop, ObjectId: 4000026E, NpcId: 0, Location: <-732.9196, -88.99838, -807.4739>
[22:50:03.093 N] [ExGather v3.0.7.1509300] GatherSpot set -> StealthApproachGatherSpot -> StealthLocation: <-731.8265, -89.54388, -810.3179>, NodeLocation: <-732.9196, -88.99838, -807.4739>, ReturnToStealthLocation: True, UseMesh: True
[22:50:03.153 N] [ExGather v3.0.7.1509300] Using rotation -> Unspoiled
[22:50:15.676 N] [ExBuddy] Failed to dismount after MoveTo task.
[22:50:15.677 V] [Poi.Clear] Reason: Something happened during gathering and we did not complete the sequence

Aggro'd mob while attempting to gather Chives at 10am:

Code:
[23:19:24.051 N] [ExGather v3.0.7.1509300] GatherSpot set -> GatherSpot -> NodeLocation: <401.9799, 163.1478, -141.8629>, UseMesh: True
 
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Although I appreciate entrax's work, I feel like the node and hotspot locations could have been a lot better, and I took the time to visit each hotspot to ensure everything is as accurate as possible

That's fun cuz I was thinking the same thing about my hotspots on "this" profile while I was making Favor profile..."You feel like" it's not just a feel but a fact too, especially on 1 star nodes, it's a f*cking pain to get every locations etc..
I just put my character in the middle and set 250 as radius (I made a lot of runs to try them too), so ofc I could have done them better in the first place but even without that the pofil was still functional and posted faster.

About your profile, really nice work, I learn few things from it (ExLog & 0.5 hours )... now it making me lazy about my 2.3 update even if I just need only few hours tomorrow to finish it x)
But there are few little things that I don't like in it.

^ this. The more options there are, honestly, the better. Nothing beats raising alarm bells than bot trains, so let's try to limit those, especially when things are timed based on Eorzean Time.

I think the real issue about Bot spotting is when you see 2 or more ppl at the exact same location while flying. The only way to avoid that is a revolutionary random "waitspot" tag (or something like that) or edit hotspot location.
Moreover, the first thing I don't like in this profile is that every node are set with 'StealthApproachTag ReturnToStealthLocation="true" '(to do that, i can't imagine how many hours you have spend on them Master9K) but this is really really bot like, for me at least.

I think lot of them can now be changed into IndirectApproach with return to IndirectApproach="false", it'll look better.
Also ShopPurchase is missing, I already made it for my 2.3 i can give you my code if you want.

But... if you change anything, your next update will be OVER 9000 ?!!!
 
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^--- this, also noticed an issue while attempting to gather Abalathanian Rocksalt at 12am:

Code:
[22:50:03.036 N] [ExGather v3.0.7.1509300] Node set -> Unspoiled Rocky Outcrop 0xF167E50
[22:50:03.036 D] [POI Set] Type: Gather, Name: Unspoiled Rocky Outcrop, ObjectId: 4000026E, NpcId: 0, Location: <-732.9196, -88.99838, -807.4739>
[22:50:03.093 N] [ExGather v3.0.7.1509300] GatherSpot set -> StealthApproachGatherSpot -> StealthLocation: <-731.8265, -89.54388, -810.3179>, NodeLocation: <-732.9196, -88.99838, -807.4739>, ReturnToStealthLocation: True, UseMesh: True
[22:50:03.153 N] [ExGather v3.0.7.1509300] Using rotation -> Unspoiled
[22:50:15.676 N] [ExBuddy] Failed to dismount after MoveTo task.
[22:50:15.677 V] [Poi.Clear] Reason: Something happened during gathering and we did not complete the sequence

Aggro'd mob while attempting to gather Chives at 10am:

Code:
[23:19:24.051 N] [ExGather v3.0.7.1509300] GatherSpot set -> GatherSpot -> NodeLocation: <401.9799, 163.1478, -141.8629>, UseMesh: True

will push out a fix when im back home this afternoon (7am here now)
 
I don't see the ability to use Cordials anywhere. Am I missing it, or is it just not available?

Burn I will setup Cordial use when one of the two following things happen
A) ExMatt fixes a toiney issue where the bot derps once every few days (which happened to me 3-4 times while testing this)

B) I find the perfect cup of coffee and create a codechunk to use cordials after each node based on current GP being less than 500
 
That's fun cuz I was thinking the same thing about my hotspots on "this" profile while I was making Favor profile..."You feel like" it's not just a feel but a fact too, especially on 1 star nodes, it's a f*cking pain to get every locations etc..
I just put my character in the middle and set 250 as radius (I made a lot of runs to try them too), so ofc I could have done them better in the first place but even without that the pofil was still functional and posted faster.

About your profile, really nice work, I learn few things from it (ExLog & 0.5 hours )... now it making me lazy about my 2.3 update even if I just need only few hours tomorrow to finish it x)
But there are few little things that I don't like in it.



I think the real issue about Bot spotting is when you see 2 or more ppl at the exact same location while flying. The only way to avoid that is a revolutionary random "waitspot" tag (or something like that) or edit hotspot location.
Moreover, the first thing I don't like in this profile is that every node are set with 'StealthApproachTag ReturnToStealthLocation="true" '(to do that, i can't imagine how many hours you have spend on them Master9K) but this is really really bot like, for me at least.

I think lot of them can now be changed into IndirectApproach with return to IndirectApproach="false", it'll look better.
Also ShopPurchase is missing, I already made it for my 2.3 i can give you my code if you want.

But... if you change anything, your next update will be OVER 9000 ?!!!

Thank's for the feedback, I'm working on "Randomizing" how it will approach hotspots and nodes should be out when i learn how to turn this into a plugin (which hopefully wont be too far away)

additionally, added each hotspot to ensure better accuracy and have the bot "know" where to look rather than just having a massive radius and hoping for the best.. the biggest radius i have is 120 and i even wasn't comfortable having a radius that big
 
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