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Order of attacks/plays

OtisRight

New Member
Joined
Aug 6, 2016
Messages
183
Hello,

I botted about 150 games and noticed that the order of plays is most times mixed up. For example: Slam enemy minion, attack face with one minion, armor up, execute the enemy minion, attack face with hero, play a minion, attack face with second minion.

Why is that? It would be more natural to: 1. Slam->Execute. 2. Play minion and 3. hit face with everything. Is it possible to make the attacks, which are going to the enemys face, do last?

I know there is a setting in the DefaultRoutine.cs

"int adjustActions = 0; // test!! - reorder actions after calculations: 0 - as calculated (by Default), 1 - AoE first"
but sometimes I do not want to AoE first(e.g. Slam for draw->ghoul) Any ideas?
 
we need to check your UI and Hb log files so we can tell
 
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