Hello,
I botted about 150 games and noticed that the order of plays is most times mixed up. For example: Slam enemy minion, attack face with one minion, armor up, execute the enemy minion, attack face with hero, play a minion, attack face with second minion.
Why is that? It would be more natural to: 1. Slam->Execute. 2. Play minion and 3. hit face with everything. Is it possible to make the attacks, which are going to the enemys face, do last?
I know there is a setting in the DefaultRoutine.cs
"int adjustActions = 0; // test!! - reorder actions after calculations: 0 - as calculated (by Default), 1 - AoE first"
but sometimes I do not want to AoE first(e.g. Slam for draw->ghoul) Any ideas?
I botted about 150 games and noticed that the order of plays is most times mixed up. For example: Slam enemy minion, attack face with one minion, armor up, execute the enemy minion, attack face with hero, play a minion, attack face with second minion.
Why is that? It would be more natural to: 1. Slam->Execute. 2. Play minion and 3. hit face with everything. Is it possible to make the attacks, which are going to the enemys face, do last?
I know there is a setting in the DefaultRoutine.cs
"int adjustActions = 0; // test!! - reorder actions after calculations: 0 - as calculated (by Default), 1 - AoE first"
but sometimes I do not want to AoE first(e.g. Slam for draw->ghoul) Any ideas?