Littleguykoyo
New Member
- Joined
- Dec 16, 2014
- Messages
- 3
I'm seeing people complaining about skipping pokemon to hit a pokestop. There are plenty of pokeballs to go around and the XP is all in the pokemon capture.
Can we have an option, much like the "Delete items except keep x#", that works like, "Ignore pokestops if number of (item) is greater then x" and "Loot pokestop until number of (item) reaches y"
For example:
Ignore Pokestops is number of Pokeballs is greater than 100
Loot Pokestops until number of Pokeballs reaches 300
The idea is the bot would loot pokestops until pokeball count gets to 300 (and capture pokemon at the same time), once it reaches 300, it would ignore pokestops until the pokeball count falls under 100. This would allow for more efficient xp and not spend 2 minutes trying to loot a damn pokestop.
Can we have an option, much like the "Delete items except keep x#", that works like, "Ignore pokestops if number of (item) is greater then x" and "Loot pokestop until number of (item) reaches y"
For example:
Ignore Pokestops is number of Pokeballs is greater than 100
Loot Pokestops until number of Pokeballs reaches 300
The idea is the bot would loot pokestops until pokeball count gets to 300 (and capture pokemon at the same time), once it reaches 300, it would ignore pokestops until the pokeball count falls under 100. This would allow for more efficient xp and not spend 2 minutes trying to loot a damn pokestop.