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Offsets

Ripperpt

New Member
Joined
Jan 12, 2011
Messages
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Hello i dont kwon if i can ask this here but,
This is the offsets for WoW 4.2??



public static uint Direct3D9__Device = 0xA7E20C;



public static uint Direct3D9__Device__OffsetA = 0x27E8;



public static uint Direct3D9__Device__OffsetB = 0xA8;



public static uint ClntObjMgrGetActivePlayerObjAddress = 0x3280;



public static uint Lua_DoStringAddress = 0x3ACB50;



public static uint Lua_GetLocalizedTextAddress = 0x1C7590;



public static uint GAME_STATE_OFFSET = 0xA9616E;

Any one can tell me if they are right ?

tks
 
Hello i dont kwon if i can ask this here but,
This is the offsets for WoW 4.2??



public static uint Direct3D9__Device = 0xA7E20C;



public static uint Direct3D9__Device__OffsetA = 0x27E8;



public static uint Direct3D9__Device__OffsetB = 0xA8;



public static uint ClntObjMgrGetActivePlayerObjAddress = 0x3280;



public static uint Lua_DoStringAddress = 0x3ACB50;



public static uint Lua_GetLocalizedTextAddress = 0x1C7590;



public static uint GAME_STATE_OFFSET = 0xA9616E;

Any one can tell me if they are right ?

tks

[WoW][4.2.0.14333] Info Dump Thread
 
Hello i dont kwon if i can ask this here but,
This is the offsets for WoWcn Chinese Version of WoW 4.1.0 14250??



publicstaticuint Direct3D9__Device = 0xA7E20C;



publicstaticuint Direct3D9__Device__OffsetA = 0x27E8;



publicstaticuint Direct3D9__Device__OffsetB = 0xA8;



publicstaticuint ClntObjMgrGetActivePlayerObjAddress = 0x3280;



publicstaticuint Lua_DoStringAddress = 0x3ACB50;



publicstaticuint Lua_GetLocalizedTextAddress = 0x1C7590;



publicstaticuint GAME_STATE_OFFSET = 0xA9616E;

Any one can tell me if they are right ?

thanks .
 
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