[6:30:32 PM:905] Activity: Combat
[6:30:33 PM:765] System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.WaitHandle.WaitOneNative(SafeWaitHandle waitHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int64 timeout, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at BlueMagic.ExecutorRand.Execute()
at Styx.WoWInternals.WoWMovement.a(ClickToMoveType A_0, UInt64 A_1, WoWPoint A_2, Single A_3)
at Styx.WoWInternals.WoWMovement.ClickToMove(UInt64 guid, ClickToMoveType type)
at Styx.WoWInternals.WoWMovement.a(UInt64 A_0, Boolean A_1)
at Styx.WoWInternals.WoWMovement.ConstantFace(UInt64 guid)
at Styx.WoWInternals.WoWMovement.Face()
at Convalesce.Paladin.Checks()
at Convalesce.Paladin.Combat()
at Bots.Grind.LevelBot.ck(Object A_0)
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Sequence.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[6:30:33 PM:765] Cleared POI
[6:30:33 PM:766] Stop Button pressed. User has stopped the bot.
yep... but boss says the next release (tonight or tomorrow) is a lot more stable