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Not hitting mobs with whom you have aggro

HipDrahve

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Nov 10, 2012
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I have ran my bot in Jade Forest and there are some mobs that he aggros - yet doesn't hit them - like sleeping tigers, and so on. It only hits back if attacked. It is not able to mount up and fly away. How do I fix this?

A frost deathknight herb/miner running Gatherbuddy2 with an untouched Singular.

P.s. Also, sometimes when it does get aggro and there are mobs that have less HP than 100%, for example decoration-mobs fighting between each other or predators hitting critters, it will always go through however many mobs, pulling them, ignoring the initial mob that aggro'd, to hit a yellow mob with 90% hp that has not even have aggro. Then it has to fight 5-6 mobs that he pulls along the road instead of the initial one that interrupted mining. Is there anything that can be done?
 

[11:12:17.505 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[11:12:17.507 D] [Singular-DEBUG] [CombatLog] Myself cast of Swift Purple Gryphon#32292 failed: 'You are in combat'
[11:12:17.507 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[11:12:17.551 D] [CanCast] Every Man for Himself 59752
[11:12:17.568 D] [CanCast] Lifeblood 121279
[11:12:17.581 N] [Singular] Casting Lifeblood on Myself
[11:12:17.581 D] [CGSpellBook::CastSpell] Override ID: 121279, KnownIndex: 203
[11:12:17.735 D] [CanCast] Pillar of Frost 51271
[11:12:17.736 N] [Singular] Casting Pillar of Frost on Myself
[11:12:17.739 D] [CGSpellBook::CastSpell] Override ID: 51271, KnownIndex: 59
[11:12:17.810 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[11:12:17.864 D] [CanCast] Outbreak 77575
[11:12:17.876 N] [Singular] Casting Outbreak on Puckish Sprite

and so on

View attachment 5772 2012-12-05 11.46.txt
 
for beta builds you have to use beta build thread


meanwhile try a another combat Routine
 
for beta builds you have to use beta build thread


meanwhile try a another combat Routine
Will do. But same happens with different classes (pally,druid, etc..) and their own custom Routines.
 
we will need to check your log files in that case
 
Come on, Tony. This bug is well known and is very easy to reproduce. Just read what TO wrote.
 
Come on, Tony. This bug is well known and is very easy to reproduce. Just read what TO wrote.


just came home to two bots, dk and druid in an endless relog loop due Sha Shooter (red mob shooting at floor) and Thicket Stalker (a kind of sleeping target that aggros). I have set LogMeOut to 3min in-combat logoffs. Doesn't help if you relog into the same spot.... Is there a "W-key" plugin that would hold W down for you if you're inactive for a while? Only solution I can come up with because I have googled this issue and it seems it's an old one.
 
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