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No dismount on root effects.

happyfriet

Active Member
Joined
Jan 14, 2013
Messages
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Looking for plugin that would counteract the anti-stuck logic build in the bot, it basically thinks it's stuck when the bot gets rooted and will dismount. ( even with combat disabled )
It used to be a few versions back that the bot would just wait out the root and move along, sadly this is no longer the case.. I reported this a few times but no update on this so here I am.

I noticed when the bot is doing tasks ( such as interact with object ) during the root, it will not dismount as it's not going through the stuck-handling logic.

if anyone can make this happen, you'll have my eternal grattitude.

Le regards
 
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