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New to plugins writing, could use some help :P

shinavaka

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Jan 16, 2011
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What im trying to do is make a plugin that loads profiles based on the ZetaDia.CurrentWorldId. but im not quite sure how to go about this, im using OnPulse and cant seem to figure out a way to accomplish this.
the general goal of this plugin will to create almost complete randomization in general with profiles, say i get a checkpoint and get disconnected, it will continue from that checkpoint, mark that map as completed and continue to the next profile until it loads the original profile which is marked as completed, then create a new game. BUT for now my knowledge is less then basic and im stuck at pulsing worldids.
 
Well, at first glance, using OnPulse() seems like a good way to keep the WorldId updated.

You'll want to implement another method that would compare that returned WorldId to the previous one recorded, and that change would tell it to load a profile!

Zeta.CommonBot.Profile.Profile.Load(string path) seems like it's what you'll need.

As for the specifics, if your 'less than basic', you might want to start with some C# tutorials!
 
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