this is what is going on. not to good with computer. please help
Demonbuddy v1.1.2251.402 started
Logging in...
T: 5247328257002546432 H: 1886776962
Attached to Diablo III with pid: 5872
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Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\Helpers\ActorHistory.cs(10,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\Helpers\ActorHistory.cs(11,7) : warning CS0105: The using directive for 'Zeta.Game' appeared previously in this namespace
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\Player.cs(30,55) : error CS1061: 'Zeta.Game.Internals.Actors.DiaActivePlayer.InventoryManager' does not contain a definition for 'Coinage' and no extension method 'Coinage' accepting a first argument of type 'Zeta.Game.Internals.Actors.DiaActivePlayer.InventoryManager' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\Helpers\ItemManager.cs(135,30) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\CombatSettingTag.cs(88,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\ExploreDungeonTag.cs(560,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\QTOpenRiftWrapperTag.cs(119,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\ReloadProfileTag.cs(70,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\TownRunTag.cs(104,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\Movement\MoveToActorTag.cs(394,34) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\Movement\MoveToObjectiveTag.cs(228,13) : warning CS0162: Unreachable code detected
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\Movement\SafeMoveToTag.cs(103,33) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\UI\TabUI.cs(1330,32) : error CS0117: 'Zeta.Game.Internals.Actors.ActorAttributeType' does not contain a definition for 'EnchantRangeMax'
Compiler Error: c:\Users\brian\Desktop\Plugins\Trinity\Items\ItemWrapper.cs(12,18) : warning CS0660: 'Trinity.Items.ItemWrapper' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: c:\Users\brian\Desktop\Plugins\Trinity\Cache\CacheData.Player.cs(203,41) : error CS1061: 'Zeta.Game.Internals.Actors.DiaActivePlayer.InventoryManager' does not contain a definition for 'Coinage' and no extension method 'Coinage' accepting a first argument of type 'Zeta.Game.Internals.Actors.DiaActivePlayer.InventoryManager' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\brian\Desktop\Plugins\Trinity\Helpers\MemoryHelper.cs(51,34) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\brian\Desktop\Plugins\Trinity\Helpers\MemoryHelper.cs(61,34) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\brian\Desktop\Plugins\Trinity\Helpers\ToStringReflector.cs(16,32) : warning CS0168: The variable 'properties' is declared but never used
Failed to load profile: Element TownPortal is not supported. Please check your XML and try again. (<TownPortal questId="1" />) Line 33
System.Exception: Element TownPortal is not supported. Please check your XML and try again. (<TownPortal questId="1" />) Line 33
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
Demonbuddy v1.1.2251.402 started
Logging in...
T: 5247328257002546432 H: 1886776962
Attached to Diablo III with pid: 5872
Flashing window
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\Helpers\ActorHistory.cs(10,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\Helpers\ActorHistory.cs(11,7) : warning CS0105: The using directive for 'Zeta.Game' appeared previously in this namespace
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\Player.cs(30,55) : error CS1061: 'Zeta.Game.Internals.Actors.DiaActivePlayer.InventoryManager' does not contain a definition for 'Coinage' and no extension method 'Coinage' accepting a first argument of type 'Zeta.Game.Internals.Actors.DiaActivePlayer.InventoryManager' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\Helpers\ItemManager.cs(135,30) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\CombatSettingTag.cs(88,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\ExploreDungeonTag.cs(560,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\QTOpenRiftWrapperTag.cs(119,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\ReloadProfileTag.cs(70,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\TownRunTag.cs(104,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\Movement\MoveToActorTag.cs(394,34) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\Movement\MoveToObjectiveTag.cs(228,13) : warning CS0162: Unreachable code detected
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\ProfileTags\Movement\SafeMoveToTag.cs(103,33) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Users\brian\Desktop\Plugins\QuestTools\UI\TabUI.cs(1330,32) : error CS0117: 'Zeta.Game.Internals.Actors.ActorAttributeType' does not contain a definition for 'EnchantRangeMax'
Compiler Error: c:\Users\brian\Desktop\Plugins\Trinity\Items\ItemWrapper.cs(12,18) : warning CS0660: 'Trinity.Items.ItemWrapper' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: c:\Users\brian\Desktop\Plugins\Trinity\Cache\CacheData.Player.cs(203,41) : error CS1061: 'Zeta.Game.Internals.Actors.DiaActivePlayer.InventoryManager' does not contain a definition for 'Coinage' and no extension method 'Coinage' accepting a first argument of type 'Zeta.Game.Internals.Actors.DiaActivePlayer.InventoryManager' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Users\brian\Desktop\Plugins\Trinity\Helpers\MemoryHelper.cs(51,34) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\brian\Desktop\Plugins\Trinity\Helpers\MemoryHelper.cs(61,34) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Users\brian\Desktop\Plugins\Trinity\Helpers\ToStringReflector.cs(16,32) : warning CS0168: The variable 'properties' is declared but never used
Failed to load profile: Element TownPortal is not supported. Please check your XML and try again. (<TownPortal questId="1" />) Line 33
System.Exception: Element TownPortal is not supported. Please check your XML and try again. (<TownPortal questId="1" />) Line 33
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)