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New annihlation spec routine

steadygrind

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Jan 29, 2015
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im trying to get Force Rend to not recast until the dot is finished. I saw rupture had a , "", 6000), after it but that doesn't work there are a few buffs as well that will make it 6400 damage over 18 seconds. and I want to dual saber throw only if I have the pulverize buff. if someone can tell me the commands to accomplish these thing I would be really grateful
 
I was thinking it was the damage rupture does before it recasts I tried that and I get error messages about bool errors and combatcore.
 
6000 miliseconds = 6 seconds. Its time. Try 18000 for 18 seconds ;)
 
ahh nice thanks! and D'oh!

just tried that I got this error

Compiler Error: c:\Users\timmay\Desktop\BuddyWing 1.0.1179.627\Routines\DefaultCombat\Routines\Advanced\Marauder\Annihilation.cs(53,21) : error CS1502: The best overloaded method match for 'DefaultCombat.Core.Spell.Cast(string, DefaultCombat.Core.Spell.UnitSelectionDelegate, DefaultCombat.Core.Spell.Selection<bool>)' has some invalid arguments
Compiler Error: c:\Users\timmay\Desktop\BuddyWing 1.0.1179.627\Routines\DefaultCombat\Routines\Advanced\Marauder\Annihilation.cs(53,46) : error CS1503: Argument 2: cannot convert from 'string' to 'DefaultCombat.Core.Spell.UnitSelectionDelegate'
Compiler Error: c:\Users\timmay\Desktop\BuddyWing 1.0.1179.627\Routines\DefaultCombat\Routines\Advanced\Marauder\Annihilation.cs(53,50) : error CS1503: Argument 3: cannot convert from 'int' to 'DefaultCombat.Core.Spell.Selection<bool>'
Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED!
Routines were reloaded. New routine list:
Unhandled exception during init: System.InvalidOperationException: No routines were loaded. Please ensure there is a routine for your class before starting the bot.
at Buddy.CommonBot.BotMain.SetCurrentCombatRoutine()
at Buddywing.MainWindow.DoInitialization()



This is the line giving me trouble / Spell.Cast("Force Rend", "", 18000)
 
Last edited:
Try Spell.DoT for Damage over Time skills:

Code:
Spell.DoT("Force Rend", "", 18000)
 
Last edited:
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